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afunu

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Everything posted by afunu

  1. Yes... that what I did
  2. That doesn't exist.
  3. I made a config in my 1.16.5 minecraft mod, and I register it by doing: ModLoadingContext.get().registerExtensionPoint( ExtensionPoint.CONFIGGUIFACTORY, () -> (mc, screen) -> new ModConfig() ); but when I try to run the mod with a server I get: Attempted to load class net/minecraft/client/gui/screen/Screen for invalid dist DEDICATED_SERVER I tried to add: DistExecutor.safeRunWhenOn(Dist.CLIENT, () -> () -> { ModLoadingContext.get().registerExtensionPoint( ExtensionPoint.CONFIGGUIFACTORY, () -> (mc, screen) -> new ModConfig() ); }); or even: if (FMLLoader.getDist() == Dist.CLIENT) { DistExecutor.safeRunWhenOn(Dist.CLIENT, () -> () -> { ModLoadingContext.get().registerExtensionPoint( ExtensionPoint.CONFIGGUIFACTORY, () -> (mc, screen) -> new ModConfig() ); }); } but that still gives me the error. also, for some reason, if I do this: private static void method() { if (FMLLoader.getDist() == Dist.CLIENT) { ModLoadingContext.get().registerExtensionPoint( ExtensionPoint.CONFIGGUIFACTORY, () -> (mc, screen) -> new ModConfig() ); } } without calling the "method" method, it still gives me the error. Thanks.
  4. import com.mojang.blaze3d.matrix.MatrixStack; import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.widget.list.OptionsRowList; import net.minecraft.client.settings.IteratableOption; import net.minecraft.util.text.StringTextComponent; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import java.util.ArrayList; import java.util.List;
  5. public final class Config extends Screen { /** Distance from top of the screen to this GUI's title */ private static final int TITLE_HEIGHT = 8; private static final int OPTIONS_LIST_TOP_HEIGHT = 24; /** Distance from bottom of the screen to the options row list's bottom */ private static final int OPTIONS_LIST_BOTTOM_OFFSET = 32; /** Height of each item in the options row list */ private static final int OPTIONS_LIST_ITEM_HEIGHT = 25; /** Width of a button */ private static final int BUTTON_WIDTH = 200; /** Height of a button */ private static final int BUTTON_HEIGHT = 20; /** Distance from bottom of the screen to the "Done" button's top */ private static final int DONE_BUTTON_TOP_OFFSET = 26; /** List of options rows shown on the screen */ // Not a final field because this cannot be initialized in the constructor, // as explained below private OptionsRowList optionsRowList; public ModConfig() { // Use the super class' constructor to set the screen's title super(new StringTextComponent("test")); } private void AddButton(int n){ for(int i=0; i<n ;i++) { this.optionsRowList.addBig(new IteratableOption( "text", // GameSettings argument unused for both getter and setter (unused, newValue) -> DoNothing(), (unused, option) -> new StringTextComponent("") )); } } @Override protected void init() { // Create the options row list // It must be created in this method instead of in the constructor, // or it will not be displayed properly this.optionsRowList = new OptionsRowList( this.minecraft, this.width, this.height, OPTIONS_LIST_TOP_HEIGHT, this.height - OPTIONS_LIST_BOTTOM_OFFSET, OPTIONS_LIST_ITEM_HEIGHT ); AddButton(1); // Add the options row list as this screen's child // If this is not done, users cannot click on items in the list this.children.add(this.optionsRowList); List<Button> RandomizedBtns = new ArrayList<>(); Button RandomizeBtn = new Button( 16, 22, 98, 20, // Text shown on the button new StringTextComponent("text"), // Action performed when the button is pressed button -> { System.out.println('button clicked'); } ); RandomizedBtns.add(RandomizedBtns); this.addButton(RandomizeBtn); for(Button btn : RandomizedBtns){ this.addButton(btn); } this.addButton(new Button( (this.width - BUTTON_WIDTH) / 2, this.height - DONE_BUTTON_TOP_OFFSET, BUTTON_WIDTH, BUTTON_HEIGHT, new StringTextComponent("Done"), button -> this.onClose() )); } @Override public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) { // First draw the background of the screen this.renderBackground(matrixStack); // Draw the title drawCenteredString(matrixStack, this.font, this.title.getString(), this.width / 2, TITLE_HEIGHT, 0xFFFFFF); // Call the super class' method to complete rendering super.render(matrixStack, mouseX, mouseY, partialTicks); } } If I add the "AddBig" it works, but just for me. others need to install "configurator", but I don't want this mod
  6. @Override protected void init() { this.optionsRowList = new OptionsRowList( this.minecraft, this.width, this.height, OPTIONS_LIST_TOP_HEIGHT, this.height - OPTIONS_LIST_BOTTOM_OFFSET, OPTIONS_LIST_ITEM_HEIGHT ); this.children.add(this.optionsRowList); } @Override public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) { // First draw the background of the screen this.renderBackground(matrixStack); // Draw the title drawCenteredString(matrixStack, this.font, this.title.getString(), this.width / 2, TITLE_HEIGHT, 0xFFFFFF); // Call the super class' method to complete rendering super.render(matrixStack, mouseX, mouseY, partialTicks); } and the button is shown normally
  7. The button is shown normally, just that if I click it that doesn't do the method. that doesn't run it.
  8. Hi! I need help. I'm trying to add a GUI config to my mod with buttons, so I tried this: Button RandomizeBtn = new Button( 16, 22, 98, 20, // Text shown on the button new StringTextComponent("text"), // Action performed when the button is pressed button -> { System.out.println('button clicked'); } ); but I can't click the button. any suggetions?

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