Spent the better part of 2 hours making sure all the mods where the correct version as the server. Tried connecting said it was loading world then saving world and then crashes. here is the end of the crash report with uuid redacted. Anyone one have any idea on a fix?
 
	Edit: should also mention this is a steam deck I am trying to get it to work on. Singleplayer works fine just having problems connecting to a server.
 
	 
 
	https://paste.ee/e/XKjW7/0
 
	 
 
	Mekanistics |appmek |1.4.2 |DONE |Manifest: NOSIGNATURE
 
	megacells-forge-2.2.3-1.20.1.jar |MEGA Cells |megacells |2.2.3-1.20.1 |DONE |Manifest: NOSIGNATURE
 
	expandability-forge-9.0.0.jar |ExpandAbility |expandability |9.0.0 |DONE |Manifest: NOSIGNATURE
 
	Flywheel Backend: GL33 Instanced Arrays
 
	Crash Report UUID: [Redacted]
 
	FML: 47.1
 
	Forge: net.minecraftforge:47.1.3
 
	[09:32:13] [Render thread/FATAL] [ne.mi.co.ForgeMod/]: Preparing crash report with UUID [Redacted]
 
	#@!@# Game crashed! Crash report saved to: #@!@# /home/deck/.var/app/org.polymc.PolyMC/data/PolyMC/instances/All the Mods 9 - ATM9/minecraft/crash-reports/crash-2023-11-15_09.32.13-client.txt
 
	Process exited with code 255.