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Palaster

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  1. That sounds familiar. I think you're right. The OP might only need IEntityAdditionalSpawnData (my situation did not quite fit because I needed the data you see me extracting by force, i.e. reflection) You are correct I got it working all I needed was to write an Enum to the entity using IEntityAdditionalSpawnData. Thank you for the help.
  2. I know that rendering is only done on the client-side. When I said it didn't render on servers I meant that if a player is on a server and places it in the world it won't render for them or anyone else. But, it will render on singe-player.
  3. I am dealing with a custom entity that extends EntityHanging. But, no matter what I do with the renderer it doesn't show up on servers. I even went as far as to create a clone of the EntityItemFrame and RenderItemFrame and it still doesn't show up on server. I have registered both the entity and the renderer. This is the original Entity: https://github.com/Vazkii/Charset/blob/1.10/src/main/java/pl/asie/charset/storage/locking/EntityLock.java This is the original Render: https://github.com/Vazkii/Charset/blob/1.10/src/main/java/pl/asie/charset/storage/locking/RenderLock.java Also, this is the actually code i am trying to help fix the issue associated with this.
  4. I checked the config, for my mod, and it does show that star parts(metadata item), is the same id for diamonds sticks. So I' am going to delete it and retry it. Edit 1: I deleted the config for my mod, and restarted minecraft, and it worked, thx you
  5. I linked my config, and there ids are different.
  6. Srry again, here is what the console spits out when I load minecraft, and the metadata item overrides the regular item
  7. Srry, here is the code with error Config: ItemStarParts: Here where I call the Item:
  8. I forgot to change it back to the config, but the new ItemStarParts(4002);, is the only way it works when it is set, but when I paste in here if forgot to change it to new ItemStarParts(SConfig.starPartsID);, it was a paste error.
  9. I have a metadata item, which looks for the id via the config file, and each of my ids are different, but when I load up the game the metadata item overrides the id of another item of mine, even thought they have there own ids. Here my config: Here where I call the items: And here the metadata item
  10. Bump (I would like to figure out what is wrong with it.)
  11. I have an item, when right clicked on a zombie, will consume current items and give another item. What is happening is that when I right click the zombie, the first items is being consumed, but the I'm not getting the other item, till I leave my world and re-login onto the world. Here is the Item Code: Please help!
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