Hello, i am currently working on a event that draws a second model for the entities in the world.
Im working in 1.16.5, it appears that im doing this wrong because the model get's rendered upside down.
Could someone please explain how I could fix the issue?
I basically want a "red" model (as shown in the image) arround every entity near the player.
Here is the github repo: Github Repo
An image: https://imgur.com/a/UgQcOzj