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CaffinatedJames

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  1. Hello all! Quick question. I've been able to successfully implement Block Entities by extending the BlockEntities class, however, I'm wanting to create a larger machine entity that has a model that's much larger than 1 block. It's about half the size of Immersive Engineering Multi-block structures. I'm wondering which classes I need to extend to implement this sort of model? Do I just create a BlockEntity and attach the model to it? I've been unable to find current information on how to do this. Thanks, I appreciate it!
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