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Slind

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  1. ohh, didn't know that, thanks.
  2. here an example: 1.6 with the code I referenced above: 1.7 with the code I referenced above:
  3. Sender is the normal ICommandSender. when using colors it looks like this in the console, while it was displayed properly with 1.6: ?eEntityTFDeer ?7twilightforest.entity.passive.EntityTFDeer
  4. mhh, am I the only one using colors in console?
  5. Hey, in 1.6 (first line below) the color formatting worked fine in console. Now switching to 1.7 (second line) it doesn't work anymore. I couldn't find anything specific on this topic. Do I need to do something else or has the color support on console been dropped? sender.sendChatToPlayer(ChatMessageComponent.createFromText(EnumChatFormatting.RED + "text goes here"); sender.addChatMessage(new ChatComponentText(EnumChatFormatting.RED + "text goes here");
  6. I just run into the same issue, did you find any solution?
  7. Hey, have I done something wrong in this config ? I want to disable the chunkloading of quarries and nothing else: http://hastebin.com/rajoxohida.coffee Somehow this disables the chunkloading of other mods like extra utilities, too.
  8. Hey, im using worldguard for all my protections, but i would like to use the power of forge and stop things like mininglasers... Is there anyway/workaround to use worldguards api in forge ? Maybe with a second plugin ? How would this look like ?
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