
Ender45
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Everything posted by Ender45
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My friends and I are playing a modified version of BMC4 and we're noticing stuff like passive mobs. (I think) like creatures/animals from Alex mobs, naturalist, let's do nature and even vanilla MC (sheep, cow, pigs, chickens, horses, donkeys) don't really spawn in, unlike the sea creatures and hostile monsters spawn in just fine and normal numbers. Here is a mod list from a crash report: https://pastebin.ubuntu.com/p/K9vJxxx6n4/ Just a quick copy and paste of the mod list from an unrelated crash report If anything please let me know if I should post pics of the mods from my mods folder I want to know how to increase their spawn rate/amount and if there are any mods that are causing the scarce appearances of these mobs
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okayy, but i don't get it, most of the mods it tells me to remove just add mobs nothing affecting world generation?
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I removed it crashed and removed the mod it told me to again, and again and again and again, do I keep removing the mods it tells me to until it stops?
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it worked getting to the actual create world screen, so I click create new world now and start generating the world and I get stuck at 0% and crash. log: https://www.mediafire.com/file/k4e0rep0j206150/latest.log/file
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okay here is the log: https://www.mediafire.com/file/k4e0rep0j206150/latest.log/file
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I think it is so big that pastebin doesn't work, is there another way to share the log file?
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I load in perfectly then when I go to create a new world I crash. Here is the crash-report: https://paste.ubuntu.com/p/xWTv227DW5/
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1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack PT2
Ender45 replied to Ender45's topic in Support & Bug Reports
damn okay, thank you so much for all your help tho! -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack PT2
Ender45 replied to Ender45's topic in Support & Bug Reports
That's weird connect, fabric api, and valkyrien skies and eureka work alone in a folder, when I add them to the modpack it crashes, I don't have any of the other fabric mods in -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack PT2
Ender45 replied to Ender45's topic in Support & Bug Reports
what does that mean? would it be part of a mod? -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack PT2
Ender45 replied to Ender45's topic in Support & Bug Reports
here is test without ryoamiclights, soundphysics and polymorph: https://paste.ubuntu.com/p/Q6qqxdH79g/ -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack PT2
Ender45 replied to Ender45's topic in Support & Bug Reports
actually no, I tested vs and eureka together with connector and it works, but added to the modpack it crashes with vs, I hate to ask you this but can you further assist me? log: https://paste.ubuntu.com/p/Tv765gbZ6C/ -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack PT2
Ender45 replied to Ender45's topic in Support & Bug Reports
some incompat or something like that with connector and fabric API, the fabric versions don't work with connector either so it must be a compat issue, thank you for the help! -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack PT2
Ender45 replied to Ender45's topic in Support & Bug Reports
IT WORKS! Thank you SO MUCH! -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack PT2
Ender45 replied to Ender45's topic in Support & Bug Reports
https://paste.ubuntu.com/p/pj3pY6y8mv/ here it is with those removed -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack PT2
Ender45 replied to Ender45's topic in Support & Bug Reports
removed it here is the log now: https://paste.ubuntu.com/p/sKy7pW3G47/ should I send a mod folder list? -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack PT2
Ender45 replied to Ender45's topic in Support & Bug Reports
Where would I find that? in the mods folder? or somewhere else? I don't see that in my mods folder, only entity_texture_features_forge_1.20.1-4.6.1, entity_model_features_forge_1.20.1-1.1.0,entityculling-forge-1.6.2-mc1.20.1, maybe its a thing related to one of those? I'll try looking into where reach_entity_attributes is or what it is -
Hey, again same thing as I once posted before,I'm trying to add Valkyrien Skies, Eureka!, and Clockwork to the mod pack Better MC4 for forge. I really want to figure out what is causing the crashes, I get to the loading screen and then crash, I'm hoping second times the charm. Here is the log: https://paste.ubuntu.com/p/kHcYY7RZC2/
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1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack
Ender45 replied to Ender45's topic in Support & Bug Reports
Thank you so much for trying to help! I went to the Valkyrien skies discord to ask for help and they just told me they weren't reading through all those mods, and told me to make sure I had its dependency installed, so I appreciate the effort! I'll just go without VS and Eureka. -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack
Ender45 replied to Ender45's topic in Support & Bug Reports
Ah I heard sound physics can cause incompatibility with VS and Eureka, so I removed it and here's the new log - https://paste.ubuntu.com/p/4ykYSgGff4/ -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack
Ender45 replied to Ender45's topic in Support & Bug Reports
Thank you for the help, but that didn't work this is the new log- https://paste.ubuntu.com/p/rjFrXgdjmy/ -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack
Ender45 replied to Ender45's topic in Support & Bug Reports
I can't find anything named reach-entity-attributes -
1.20.1 Need Help Finding Incompatibility in Huge 300+ Modpack
Ender45 replied to Ender45's topic in Support & Bug Reports
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https://paste.ubuntu.com/p/tmZx9h8NhH/ This is the log, I'm trying to add Valkyrien Skies and Eureka! to the mod pack Better MC4 for forge and I crashed when I did, Found out its incompatible with Embeddium and Rubidium and mods dependent on those two, so I removed them and tried again. Crashed again and I can't find what's the problem now, Please Help