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Xemnys

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Tree Puncher

Tree Puncher (2/8)

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  1. Update: I managed to make the item not disappear after crafting, but it doesn't remove any durability. import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.enchantment.Enchantments; import net.minecraft.enchantment.UnbreakingEnchantment; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class NuggetHammer extends Item { private boolean damage; public NuggetHammer(Properties p_i48487_1_) { super(p_i48487_1_); } @Override public int getMaxDamage(ItemStack stack) { return 54 - 1; } public boolean isBarVisible(ItemStack stack) { return false; } @Override public ItemStack getContainerItem(ItemStack stack) { ItemStack copy = stack.copy(); copy.setCount(1); if (!this.damage) return copy; int unbreaking = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.UNBREAKING, stack); for (int i = 0; i < unbreaking; i++) { if (UnbreakingEnchantment.shouldIgnoreDurabilityDrop(stack, unbreaking, random)) return copy; } copy.setDamageValue(stack.getDamageValue() + 1); if (copy.getDamageValue() > stack.getMaxDamage()) return ItemStack.EMPTY; return copy; } }
  2. Hi, I'm asking for your help because I can't figure out how to make it so that when an item is crafted on the Crafting Table, it returns the item to the player's inventory and makes the item lose durability. I've tried looking everywhere without success. Like for the crafting of the cake which returns the empty bucket to the player, but also makes it lose durability.
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