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Ceasul

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Tree Puncher

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  1. Okay I'm back and while I haven't fully remedied the ticking entity crash I have minimized it until now. When someone uses a projectile in too quick of succession it causes a crash and I'm not sure why. Here are 2 crash reports associated with projectiles. One was with Iron's Spells 'n Spellbooks magic missle and one was with a vanilla arrow. https://paste.ee/p/4GsDY https://paste.ee/p/zEidR
  2. When I attempted to connect to the server after removing iterpg-0.5.0-1.19.2.jar, the server would immediately crash. https://paste.ee/p/Q7mv7
  3. Okay I'll do that. Will I have to reload any portion of the world or will removing it being enough?
  4. Hello! I've recently made my own modpack, but I am fairly new to doing it from the ground up and I am unable to understand crash reports 😅. Things were going fine until I encountered a consistent crash. I also should note that I initially had a ticking entity crash relating to alex's mobs + critters and companions and so I removed those mods and regenerated the world and it seemed to have gone away. Here are a couple pastee's from the event, but there were about 10 in total all with the same error but with minor variance. https://paste.ee/p/3xySl https://paste.ee/p/k2wry Thank you for all the help you may provide!
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