Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

MainBreezy

Members
  • Joined

  • Last visited

  1. Im trying to make a custom hud following a tutorial but they use GuiComponent.blit which I cant seem to find. Im trying to show a texture I made and next to it a counter and this is as far as I can seem to get. public static final IGuiOverlay HUD_KILLS = ((gui, poseStack, partialTick, width, height) -> { int x = width/2; int y = height; RenderSystem.setShader(GameRenderer::getPositionTexShader); RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f); RenderSystem.setShaderTexture(0, SOUL); });
  2. Yeah it worked ty!!
  3. MainBreezy joined the community
  4. Im new to Forge modding and wanted to make a mod as a self project. Im trying to test if the player is holding a specific item when an event happens but it seems to not be doing anything. if(player.getItemInHand(InteractionHand.MAIN_HAND).equals(new ItemStack(ItemInit.SOUL_POUCH_ARTIFACT.get()))){ player.sendSystemMessage(Component.literal("Test")); } I know the event works because it runs fine without the if statement. Thanks.

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.