I understand that a triangle is just a quad with one point repeated.
The issue here is, can I create a json model that will produce it, without a custom loader.
If so how, if not where to start with the custom loader.
Hey guys,
I am working on adding slopes into 1.8 and I want to challenge myself to use the new model system, to allow for easier swapping of shapes.
Problem is I can't find a way to load triangles using the built in json loaders. I know there is a way to override the loaders but I would rather not if possible and if not I have no idea how to start writing one.
TL;DR
How can I create json files with triangle faces?
Thanks
T
Yea i'm just geussing here because I can't find it either but I do know that after:* works
this should help a little bit.
http://forums.technicpack.net/threads/how-do-i-specify-when-my-mod-loads.13910/
I can help with the @forgesubscribe, just ensure that your postinit function has forgePostinitevent as an argument and that will work as your post init function.
check this out for a more update tutorial if you haven't
http://www.minecraftforum.net/topic/1854988-tutorial-162-changing-vanilla-without-editing-base-classes-coremods-and-events-very-advanced/
Is there a way to have an item with a certain NBT tag produce a different item from another instance of the same item?
example
forestry has a stairblock with a WoodType NBTtag of type int, I need single stair of WoodType= 0 to produce a larch slope and woodType= 1 produce a Teak slope.
OK i'm looking through the code for buildcraft but I can't find exactly where it knows what icon to display on the block. Is there a tutorial out there for using TileEntities to create sub blocks?
Hi I am working on updating the Slimevoid slopes mod to 1.5.2 and gotten everything working so far. What I want to do is compress the mod to less than 200 or so block IDS.
I can get rid of 2/5 s by combining two types of blocks into one, with metadata range 0-7/8-15 being translated to 0/1 damge respectively but I've seen build craft have a Ton of blocks with a single ID. I am wondering if someone would enlightening me in how to do this?