Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

NetherResident

Members
  • Joined

  • Last visited

Everything posted by NetherResident

  1. I believe that movement is done through the server, then rendered through the client. Not sure if that was the question. I think you may need to use a packet to handle the spawning, anyways check if the entity is spawned correctly by adding this code to the update method: if(!this.worldObj.isRemote){ System.out.println("[server] Ticked on server."); } If you see this message in the console, then you for sure will know that the entity is spawned on the server side.
  2. Are you sure you are spawning the new projectile on the server? Check this by implementing the follow check: if(!par2World.isRemote){ EntityHook hook = new EntityHook(par2World, par3EntityPlayer); par2World.spawnEntityInWorld(hook); }

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.