I tried removing it, but it didn't help at all After a bunch of tests and even disabling version checking I believe it's happening somewhere in the loading process rather than the version checking itself. I'm getting stuck in a sort of loop where I'll remove a mod and fix the issue to have it load, restart the server, and suddenly it will not load again.
Could this issue be caused by the entities not being realized? How should I fix this issue without completely removing those mods?
Debug Log - https://paste.ee/p/dW1uM
Latest Log - https://paste.ee/p/tkbOy
Here is the list of mods I've removed:
aquamirae
visual workbench
twilight forest
villager names
more villagers
storage drawers
Polymorph
quark
zeta
astemir lib
azure lib
badpackets
bookshelf
collective
connectivity
enchantment descriptions (was a client-sided mod)
creative core
cupboard
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Here is the exact same modpack, server settings, config, etc, but with logs where the server actually opens. Can you find anything that points to why the other time I tried froze?
Debug - https://paste.ee/p/K7q5Q
Latest - https://paste.ee/p/FsxW2
The inconsistent starting and freezing is a big issue for us 😧