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Gvinz

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  1. can you send me changes bcuz i cant add loot please
  2. Need help with making shooting book, in this code i can summon fireball but it goes inside or oposite way can you help me? package net.LimboTeam.tropicmod.item.custom; import net.LimboTeam.tropicmod.item.ModCreativeModTab; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.InteractionResultHolder; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.LargeFireball; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import java.util.Random; public class FireballMagicBook extends Item { public FireballMagicBook(Properties properties) { super(new Item.Properties().tab(ModCreativeModTab.TropicModTab)); } @Override public InteractionResultHolder<ItemStack> use(Level level, Player player, InteractionHand hand) { ItemStack itemStack = player.getItemInHand(hand); Random random = new Random(); Vec3 vec3 = player.getViewVector(1.0f); if (!level.isClientSide && hand == InteractionHand.MAIN_HAND){ double X = player.getX() - (player.getX() + vec3.x * 4.0); double Y = player.getY(0.5) - (0.5 + player.getY(0.5)); double Z = player.getZ() - (player.getZ() + vec3.z * 4.0); LargeFireball fireball = new LargeFireball(level, player, X , Y, Z,1); fireball.setPos(player.getX(), player.getY(), player.getZ()); level.addFreshEntity(fireball); level.playSound((Player)null, player.getX(), player.getY(), player.getZ(), SoundEvents.GHAST_SHOOT, SoundSource.NEUTRAL, 0.5F, 0.4F / (random.nextFloat() * 0.4F + 0.8F)); if (!player.isCreative()) { itemStack.setDamageValue(itemStack.getDamageValue() + 1); } player.getCooldowns().addCooldown(this, 40 ); return new InteractionResultHolder<>(InteractionResult.SUCCESS, itemStack); } return new InteractionResultHolder<>(InteractionResult.FAIL, itemStack); } }
  3. why you need ved3 variable if u dont use it? why u use ved3 variable if u dont use it?
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