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CrawKatt

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  1. Hi, I'm a newbie in Minecraft Mods and I've been following some guides to create my Mod. But I've had a problem that I have not been able to solve in any way. When I try to equip an item to my custom Entity like for example, a diamond sword, The item never renders in your hand. How can I solve this? I leave the code of my entity below BrotecitoModel class package com.example.examplemod.entity.client; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import net.minecraft.client.model.ArmedModel; import net.minecraft.client.model.HierarchicalModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.*; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.HumanoidArm; public class BrotecitoModel<T extends Entity> extends HierarchicalModel<T> implements ArmedModel { private final ModelPart brotecito; private final ModelPart arms; private final ModelPart pot; private final ModelPart rightArm; private final ModelPart leaf; private final ModelPart head; private final ModelPart leftArm; private final ModelPart frontPot; private final ModelPart backPot; private final ModelPart leftPot; private final ModelPart rightPot; private final ModelPart upperLeftPot; private final ModelPart upperRightPot; private final ModelPart upperFrontPot; private final ModelPart upperBackPot; private final ModelPart bottomPotFaceAndSoil; public BrotecitoModel(ModelPart root) { this.brotecito = root.getChild("brotecito"); this.leaf = brotecito.getChild("leaf"); this.head = brotecito.getChild("head"); this.arms = brotecito.getChild("arms"); this.pot = brotecito.getChild("pot"); this.leftArm = arms.getChild("leftArm"); this.rightArm = arms.getChild("rightArm"); this.frontPot = pot.getChild("frontPot"); this.backPot = pot.getChild("backPot"); this.leftPot = pot.getChild("leftPot"); this.rightPot = pot.getChild("rightPot"); this.upperLeftPot = pot.getChild("upperLeftPot"); this.upperRightPot = pot.getChild("upperRightPot"); this.upperFrontPot = pot.getChild("upperFrontPot"); this.upperBackPot = pot.getChild("upperBackPot"); this.bottomPotFaceAndSoil = pot.getChild("bottomPotFaceAndSoil"); } public static LayerDefinition createBodyLayer() { MeshDefinition meshdefinition = new MeshDefinition(); PartDefinition partdefinition = meshdefinition.getRoot(); PartDefinition brotecito = partdefinition.addOrReplaceChild("brotecito", CubeListBuilder.create(), PartPose.offset(0.0F, 24.0F, 0.0F)); PartDefinition leaf = brotecito.addOrReplaceChild("leaf", CubeListBuilder.create().texOffs(1, 4).addBox(1.3045F, 1.7638F, 2.1262F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(1.3045F, -13.7638F, 4.1262F, -3.1416F, 0.0F, 3.1416F)); PartDefinition leafLower_r1 = leaf.addOrReplaceChild("leafLower_r1", CubeListBuilder.create().texOffs(53, 44).addBox(-2.3827F, -0.2609F, 1.5675F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)) .texOffs(53, 41).addBox(-2.3827F, -7.2609F, 1.5675F, 3.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)) .texOffs(51, 18).addBox(-3.3827F, -6.2609F, 1.5675F, 5.0F, 6.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.3394F, 2.5155F, -1.0048F, 0.7854F, 0.3927F, 0.0F)); PartDefinition leaftRoot2_r1 = leaf.addOrReplaceChild("leaftRoot2_r1", CubeListBuilder.create().texOffs(1, 1).addBox(-0.8827F, -1.9942F, 1.1189F, 1.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.5926F, 3.4932F, 0.7139F, 0.3927F, 0.3927F, 0.0F)); PartDefinition head = brotecito.addOrReplaceChild("head", CubeListBuilder.create().texOffs(41, 1).addBox(-4.9286F, -2.3571F, 4.5F, 10.0F, 6.0F, 1.0F, new CubeDeformation(0.0F)) .texOffs(26, 28).addBox(-4.9286F, -3.3571F, -4.5F, 10.0F, 1.0F, 9.0F, new CubeDeformation(0.0F)) .texOffs(27, 19).addBox(-3.9286F, -4.3571F, -3.5F, 8.0F, 1.0F, 7.0F, new CubeDeformation(0.0F)) .texOffs(1, 8).addBox(-3.9286F, 3.6429F, -4.5F, 8.0F, 1.0F, 9.0F, new CubeDeformation(0.0F)) .texOffs(1, 35).addBox(-5.9286F, -2.3571F, -4.5F, 2.0F, 6.0F, 9.0F, new CubeDeformation(0.0F)) .texOffs(10, 19).addBox(3.0714F, -2.3571F, -4.5F, 3.0F, 6.0F, 9.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0714F, -6.6429F, -0.5F, -3.1416F, 0.0F, 3.1416F)); PartDefinition backFace_r1 = head.addOrReplaceChild("backFace_r1", CubeListBuilder.create().texOffs(28, 0).addBox(4.0F, -8.0F, -5.0F, 1.0F, 6.0F, 10.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0714F, 5.6429F, -0.5F, 0.0F, 1.5708F, 0.0F)); PartDefinition arms = brotecito.addOrReplaceChild("arms", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition rightArm = arms.addOrReplaceChild("rightArm", CubeListBuilder.create().texOffs(21, 1).addBox(-1.0F, -1.0F, 2.0F, 2.0F, 2.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(-7.0F, -5.0767F, -6.9556F)); PartDefinition leftArm = arms.addOrReplaceChild("leftArm", CubeListBuilder.create().texOffs(7, 1).addBox(-1.0F, -1.0F, 2.0F, 2.0F, 2.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(7.0F, -5.0767F, -6.9556F)); PartDefinition pot = brotecito.addOrReplaceChild("pot", CubeListBuilder.create(), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, -3.1416F, 0.0F, 3.1416F)); PartDefinition frontPot = pot.addOrReplaceChild("frontPot", CubeListBuilder.create().texOffs(33, 62).addBox(-7.0F, -2.0F, 6.0F, 14.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition backPot = pot.addOrReplaceChild("backPot", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition backPot_r1 = backPot.addOrReplaceChild("backPot_r1", CubeListBuilder.create().texOffs(33, 59).addBox(-7.0F, -2.0F, 6.0F, 14.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, 0.0F, 3.1416F, 0.0F)); PartDefinition leftPot = pot.addOrReplaceChild("leftPot", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition leftPot_r1 = leftPot.addOrReplaceChild("leftPot_r1", CubeListBuilder.create().texOffs(1, 53).addBox(-6.0F, -2.0F, 6.0F, 12.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, 0.0F, -1.5708F, 0.0F)); PartDefinition rightPot = pot.addOrReplaceChild("rightPot", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition rightPot_r1 = rightPot.addOrReplaceChild("rightPot_r1", CubeListBuilder.create().texOffs(1, 56).addBox(-6.0F, -2.0F, 6.0F, 12.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, 0.0F, 1.5708F, 0.0F)); PartDefinition upperLeftPot = pot.addOrReplaceChild("upperLeftPot", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition upperLeftPot_r1 = upperLeftPot.addOrReplaceChild("upperLeftPot_r1", CubeListBuilder.create().texOffs(0, 59).addBox(-8.0F, -3.0F, 7.0F, 15.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, 0.0F, -1.5708F, 0.0F)); PartDefinition upperRightPot = pot.addOrReplaceChild("upperRightPot", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition upperRightPot_r1 = upperRightPot.addOrReplaceChild("upperRightPot_r1", CubeListBuilder.create().texOffs(29, 53).addBox(-8.0F, -3.0F, -8.0F, 16.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, 0.0F, -1.5708F, 0.0F)); PartDefinition upperFrontPot = pot.addOrReplaceChild("upperFrontPot", CubeListBuilder.create().texOffs(0, 62).addBox(-8.0F, -3.0F, 7.0F, 15.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition upperBackPot = pot.addOrReplaceChild("upperBackPot", CubeListBuilder.create().texOffs(33, 56).addBox(-7.0F, -3.0F, -8.0F, 14.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F)); PartDefinition bottomPotFaceAndSoil = pot.addOrReplaceChild("bottomPotFaceAndSoil", CubeListBuilder.create().texOffs(15, 39).addBox(-6.0F, -1.0F, -6.0F, 12.0F, 1.0F, 12.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.0F)); return LayerDefinition.create(meshdefinition, 64, 64); } @Override public void renderToBuffer(PoseStack poseStack, VertexConsumer vertexConsumer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) { brotecito.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha); } @Override public ModelPart root() { return brotecito; } public ModelPart getArmRight() { return brotecito.getChild("arms").getChild("rightArm"); } @Override public void translateToHand(HumanoidArm p_102108_, PoseStack p_102109_) { this.getArmRight().translateAndRotate(p_102109_); } @Override public void setupAnim(T p_102618_, float p_102619_, float p_102620_, float p_102621_, float p_102622_, float p_102623_) { } } BrotecitoRenderer class package com.example.examplemod.entity.client; import com.example.examplemod.ExampleMod; import com.example.examplemod.entity.custom.brotecito.BrotecitoEntity; import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.entity.EntityRendererProvider; import net.minecraft.client.renderer.entity.MobRenderer; import net.minecraft.client.renderer.entity.layers.ItemInHandLayer; import net.minecraft.resources.ResourceLocation; import org.jetbrains.annotations.NotNull; public class BrotecitoRenderer extends MobRenderer<BrotecitoEntity, BrotecitoModel<BrotecitoEntity>> { public static final ResourceLocation TEXTURE = new ResourceLocation(ExampleMod.MODID, "textures/entity/brotecito.png"); public BrotecitoRenderer(EntityRendererProvider.Context pContext) { super(pContext, new BrotecitoModel<>(pContext.bakeLayer(ModModelLayers.BROTECITO_LAYER)), 0.6f); this.addLayer(new ItemInHandLayer<>(this, pContext.getItemInHandRenderer())); } @Override public @NotNull ResourceLocation getTextureLocation(@NotNull BrotecitoEntity pEntity) { return TEXTURE; } @Override public void render(BrotecitoEntity pEntity, float pEntityYaw, float pPartialTicks, @NotNull PoseStack pMatrixStack, @NotNull MultiBufferSource pBuffer, int pPackedLight) { if (pEntity.isBaby()) { pMatrixStack.scale(0.3f, 0.3f, 0.3f); } super.render(pEntity, pEntityYaw, pPartialTicks, pMatrixStack, pBuffer, pPackedLight); } } BrotecitoEntity class package com.example.examplemod.entity.custom.brotecito; import com.example.examplemod.entity.ModEntities; import com.example.examplemod.particle.ModParticles; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.util.valueproviders.UniformInt; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.*; import net.minecraft.world.entity.ai.attributes.AttributeSupplier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.goal.*; import net.minecraft.world.entity.ai.goal.target.*; import net.minecraft.world.entity.animal.Animal; import net.minecraft.world.entity.animal.Turtle; import net.minecraft.world.entity.animal.horse.AbstractHorse; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.monster.AbstractSkeleton; import net.minecraft.world.entity.monster.Ghast; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; import net.minecraft.world.scores.Team; import net.minecraftforge.event.ForgeEventFactory; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; import java.util.List; import java.util.UUID; public class BrotecitoEntity extends TamableAnimal implements NeutralMob { @Nullable private UUID persistentAngerTarget; private static final UniformInt PERSISTENT_ANGER_TIME = UniformInt.of(20, 39); private static final EntityDataAccessor<Integer> DATA_REMAINING_ANGER_TIME = SynchedEntityData.defineId(BrotecitoEntity.class, EntityDataSerializers.INT); private static final EntityDataAccessor<Boolean> SITTING = SynchedEntityData.defineId(BrotecitoEntity.class, EntityDataSerializers.BOOLEAN); public BrotecitoEntity(EntityType<? extends TamableAnimal> pEntityType, Level pLevel) { super(pEntityType, pLevel); this.moveControl = new BrotecitoMoveControl(this); } // Método para que el Brotecito pueda obtener espadas de diamante y equiparlas @Override public void tick() { super.tick(); if (!this.isAlive()) { return; } List<ItemEntity> itemsNearby = this.level().getEntitiesOfClass(ItemEntity.class, this.getBoundingBox().inflate(1.0)); for (ItemEntity itemEntity : itemsNearby) { Item item = itemEntity.getItem().getItem(); if (item == Items.DIAMOND_SWORD || item == Items.BOW) { // Recoger el Objeto this.take(itemEntity, itemEntity.getItem().getCount()); // Equipar la espada this.setItemSlot(EquipmentSlot.MAINHAND, itemEntity.getItem()); itemEntity.discard(); break; } } } /** * Define el comportamiento de la IA del Brotecito */ @Override protected void registerGoals() { this.goalSelector.addGoal(1, new BrotecitoFloatGoal(this)); this.goalSelector.addGoal(2, new SitWhenOrderedToGoal(this)); this.goalSelector.addGoal(4, new LeapAtTargetGoal(this, 0.4F)); this.goalSelector.addGoal(5, new BrotecitoAttackGoal(this)); this.goalSelector.addGoal(6, new FollowOwnerGoal(this, 1.0, 10.0F, 2.0F, false)); this.goalSelector.addGoal(7, new BreedGoal(this, 1.0)); this.goalSelector.addGoal(8, new BrotecitoRandomDirectionGoal(this)); this.goalSelector.addGoal(9, new BrotecitoKeepOnJumpingGoal(this)); this.goalSelector.addGoal(10, new LookAtPlayerGoal(this, Player.class, 8.0F)); this.goalSelector.addGoal(10, new RandomLookAroundGoal(this)); this.targetSelector.addGoal(1, new OwnerHurtByTargetGoal(this)); this.targetSelector.addGoal(2, new OwnerHurtTargetGoal(this)); this.targetSelector.addGoal(3, (new HurtByTargetGoal(this)).setAlertOthers()); this.targetSelector.addGoal(6, new NonTameRandomTargetGoal<>(this, Turtle.class, false, Turtle.BABY_ON_LAND_SELECTOR)); this.targetSelector.addGoal(7, new NearestAttackableTargetGoal<>(this, AbstractSkeleton.class, false)); this.targetSelector.addGoal(8, new ResetUniversalAngerTargetGoal<>(this, true)); } public static AttributeSupplier.Builder createAttributes() { return Animal.createLivingAttributes() .add(Attributes.MAX_HEALTH, 20D) .add(Attributes.FOLLOW_RANGE, 24D) .add(Attributes.MOVEMENT_SPEED, 0.25D) .add(Attributes.ARMOR_TOUGHNESS, 0.1f) .add(Attributes.ATTACK_KNOCKBACK, 2f) .add(Attributes.ATTACK_DAMAGE, 2f); } @Nullable @Override public AgeableMob getBreedOffspring(@NotNull ServerLevel pLevel, @NotNull AgeableMob pOtherParent) { return ModEntities.BROTECITO.get().create(pLevel); } // Método para que los Brotecitos puedan emitir partículas personalizadas al aparearse @Override public void handleEntityEvent(byte id) { if (id == 18) { for(int i = 0; i < 7; i++) { double d0 = this.random.nextGaussian() * 0.02; double d1 = this.random.nextGaussian() * 0.02; double d2 = this.random.nextGaussian() * 0.02; this.level().addParticle(ModParticles.KAPPA_PRIDE_PARTICLES.get(), this.getRandomX(1.0),this.getRandomY() + 0.5, this.getRandomZ(1.0), d0, d1, d2); } } else { super.handleEntityEvent(id); } } @Override public boolean isFood(ItemStack pStack) { return pStack.is(Items.CARROT); } @Override public int getRemainingPersistentAngerTime() { return this.entityData.get(DATA_REMAINING_ANGER_TIME); } @Override public void setRemainingPersistentAngerTime(int i) { this.entityData.set(DATA_REMAINING_ANGER_TIME, i); } @Nullable @Override public UUID getPersistentAngerTarget() { return this.persistentAngerTarget; } @Override public void setPersistentAngerTarget(@Nullable UUID pTarget) { this.persistentAngerTarget = pTarget; } @Override public void startPersistentAngerTimer() { this.setRemainingPersistentAngerTime(PERSISTENT_ANGER_TIME.sample(this.random)); } /* TAMEABLE */ @Override public InteractionResult mobInteract(Player player, InteractionHand hand) { ItemStack itemStack = player.getItemInHand(hand); Item item = itemStack.getItem(); Item itemForTaming = Items.APPLE; if (isFood(itemStack)) { return super.mobInteract(player, hand); } if (item == itemForTaming && !isTame()) { if (this.level().isClientSide) { return InteractionResult.CONSUME; } else { if (!player.getAbilities().instabuild) { itemStack.shrink(1); } if (!ForgeEventFactory.onAnimalTame(this, player)) { if (!this.level().isClientSide) { super.tame(player); this.navigation.recomputePath(); this.setTarget(null); this.level().broadcastEntityEvent(this, (byte) 7); setSitting(false); } } return InteractionResult.SUCCESS; } } if (isTame() && !this.level().isClientSide && hand == InteractionHand.MAIN_HAND) { setSitting(!isSitting()); return InteractionResult.SUCCESS; } if (itemStack.getItem() == itemForTaming) { return InteractionResult.PASS; } return super.mobInteract(player, hand); } // Método para que el Brotecito pueda atacar a entidades hostiles excepto a: // - Ghasts // - Brotecitos que no son suyos // - jugadores que no pueden ser dañados @Override public boolean wantsToAttack(@NotNull LivingEntity pTarget, @NotNull LivingEntity pOwner) { if (!(pTarget instanceof Ghast)) { if (pTarget instanceof BrotecitoEntity brotecitoEntity) { return !brotecitoEntity.isTame() || brotecitoEntity.getOwner() != pOwner; } else if (pTarget instanceof Player && pOwner instanceof Player && !((Player)pOwner).canHarmPlayer((Player)pTarget)) { return false; } else if (pTarget instanceof AbstractHorse && ((AbstractHorse)pTarget).isTamed()) { return false; } else { return !(pTarget instanceof TamableAnimal) || !((TamableAnimal)pTarget).isTame(); } } else { return false; } } @Override public boolean isAlliedTo(Entity pEntity) { if (this.isTame() && this.getOwner() != null) { return pEntity == this.getOwner(); } else { return super.isAlliedTo(pEntity); } } @Override public void readAdditionalSaveData(CompoundTag tag) { super.readAdditionalSaveData(tag); setSitting(tag.getBoolean("isSitting")); } @Override public void addAdditionalSaveData(CompoundTag tag) { super.addAdditionalSaveData(tag); tag.putBoolean("isSitting", this.isSitting()); } // Método para que el Brotecito pueda sentarse y levantarse @Override protected void defineSynchedData() { super.defineSynchedData(); this.entityData.define(SITTING, false); } public void setSitting(boolean sitting) { this.entityData.set(SITTING, sitting); this.setOrderedToSit(sitting); } public boolean isSitting() { return this.entityData.get(SITTING); } @Override public Team getTeam() { return super.getTeam(); } public boolean canBeLeashed(Player player) { return false; } @Override public void setTame(boolean tamed) { super.setTame(tamed); if (tamed) { getAttribute(Attributes.MAX_HEALTH).setBaseValue(60.0D); getAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(4D); getAttribute(Attributes.MOVEMENT_SPEED).setBaseValue(0.5f); } else { getAttribute(Attributes.MAX_HEALTH).setBaseValue(30.0D); getAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(2D); getAttribute(Attributes.MOVEMENT_SPEED).setBaseValue(0.25f); } } public int getJumpDelay() { return this.random.nextInt(20) + 10; } protected void jumpFromGround() { Vec3 vec3 = this.getDeltaMovement(); this.setDeltaMovement(vec3.x, this.getJumpPower(), vec3.z); this.hasImpulse = true; } protected float getJumpPower() { return 0.42F; } protected SoundEvent getJumpSound() { return SoundEvents.SLIME_JUMP; } protected float getSoundVolume() { return 0.4F; } protected float getSoundPitch() { float f = this.isTiny() ? 1.4F : 0.8F; return ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * f; } public boolean isTiny() { return false; // Puedes ajustar esta lógica según las necesidades de tu entidad } public void dealDamage(LivingEntity target) { if (this.isAlive() && this.distanceToSqr(target) < this.getBbWidth() * this.getBbWidth() && this.hasLineOfSight(target)) { boolean flag = target.hurt(target.damageSources().mobAttack(this), (float) this.getAttributeValue(Attributes.ATTACK_DAMAGE)); if (flag) { this.doEnchantDamageEffects(this, target); this.playSound(SoundEvents.IRON_GOLEM_ATTACK, 1.0F, 1.0F); } } } } I look forward to hearing from you, thank you very much in advance.
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