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DavidMMTX

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Everything posted by DavidMMTX

  1. so, test how different versions of these mods interacts?? will testing different forge modloader versions make an impact? also, is there a way to edit the code/file/item/config files to remove the conflicts? Thanks!
  2. it works, but before the world opens, it opens a screen listing the now-missing items from the missing mod, and asks me if I'm sure I want to continue. Is there any way for the world to work with the mods, as removing them would lose blocks/items in the world, from the affected mods? (Maybe certain versions/instances/etc of the mods/launcher/etc are compatible??)
  3. Please let me know if there is a good solution: Hey Y'all, sorry to bother you, but I believe I'm getting an error between jurassicworld reborn and jurassicraft when I'm attempting to open my world. The world used to work with both mods active, and so I'm posting here to see why it doesn't work anymore, and if there is a solution to fix it that doesn't include taking out either, as doing that will take out a big part/amount of blocks out of my world. If not, then please let me know. Also, please let me know if more info is needed, as this was all of the crash report that would fit. Thanks for the help, look forward to hearing from you! Crash report Link: https://pastebin.com/K1H0qsmW
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