Jump to content

AndrewBGM

Members
  • Posts

    3
  • Joined

  • Last visited

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am new!

AndrewBGM's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. I'm still getting in to Forge, but since I have figured out a lot of things, I figured trying to make a Pouch. Item that when sneak right clicking, will open up an inventory. I have everything working apart from saving the data to the ItemStack NBT. For some reason, the container isn't updating the ItemStack, but it running the code. Here is a link to the ContainerPouch class. http://pastie.org/private/dbyo2pgb1ofg4ol9npcghq The InventoryPouch used is just a class implementing IInventory. If anyone could help I'd really appreciate it!
  2. Turns out I was doing something silly, as I expected. I forgot to multiply the chunkX and chunkZ position by 16, so my ore probably was spawning all around 0,0. Hopefully someone else finds this post useful!
  3. I'm trying to add custom ore generation, and I can't seem to get it to work. I have a GeneratorOre class, which I use in my main mod class in GameRegistry.registerWorldGenerator(); http://pastie.org/private/gyx00s0ea7og17oge0erzg I don't see where I'm going wrong. The code is being called for the generation, I just can't seem to have the ores generated. Most likely a simple solution, but I can't seem to find it. Any help is greatly appreciated!
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.