Hello, I've decided I want to replace the default player model with a custom one but can't quite seem to figure it out. I'm somewhat new to minecraft modding so please forgive me if I'm missing something obvious. My code is also a bit jumbled and nothing atm (been deleting any code that hasn't been working) and imports things that aren't being used as I've been doing a lot of experimenting with this problem.
I've read through probably every other existing topic on rendering player models but their solutions don't seem to quite translate to my particular issue. My PlayerRenderOverride class can't access the render method since the render is static.
On a side note, I have successfully been able to render mobs using my model and renderer files.
My replacement code
package net.grem.bioniclemod.playerrender;
import net.grem.bioniclemod.BionicleMod;
import net.grem.bioniclemod.entity.custom.ToaModelLayers;
import net.grem.bioniclemod.entity.custom.toamodel;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderPlayerEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import java.util.EventObject;
@Mod.EventBusSubscriber(modid = BionicleMod.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class PlayerRenderOverride {
public static toamodel model;
@SubscribeEvent
public static void onRenderPlayer(RenderPlayerEvent.Pre e) {
e.setCanceled(true);
ToaPlayerRenderer.render(e.getEntity(), 0f, 0f, e.getPoseStack(), 0f, 0f);
}
}
My render code
package net.grem.bioniclemod.playerrender;
import com.mojang.blaze3d.vertex.PoseStack;
import net.grem.bioniclemod.BionicleMod;
import net.grem.bioniclemod.entity.custom.ToaModelLayers;
import net.grem.bioniclemod.entity.custom.toamodel;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.resources.ResourceLocation;
public class ToaPlayerRenderer extends LivingEntityRenderer<AbstractClientPlayer, toamodel<AbstractClientPlayer>>{
public ToaPlayerRenderer(EntityRendererProvider.Context pContext, boolean pUseSlimModel) {
super(pContext, new toamodel<>(pContext.bakeLayer(ToaModelLayers.toalayer)), 0.5F);
// this.addLayer(new ToaArmorLayer -- doesn't exist yet. do later
}
@Override
public void render(AbstractClientPlayer pEntity, float pEntityYaw, float pPartialTicks, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight){
super.render(pEntity, pEntityYaw, pPartialTicks, pPoseStack, pBuffer, pPackedLight);
}
@Override
public ResourceLocation getTextureLocation(AbstractClientPlayer pEntity) {
return new ResourceLocation(BionicleMod.MODID, "textures/entity/toa.png");
}
}
My model file
package net.grem.bioniclemod.entity.custom;// Made with Blockbench 4.11.0-beta.1
// Exported for Minecraft version 1.17 or later with Mojang mappings
// Paste this class into your mod and generate all required imports
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.model.HierarchicalModel;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.*;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.world.entity.Entity;
public class toamodel<T extends Entity> extends HierarchicalModel<T> {
// This layer location should be baked with EntityRendererProvider.Context in the entity renderer and passed into this model's constructor
private final ModelPart toa;
private final ModelPart body;
private final ModelPart right_leg;
private final ModelPart left_leg;
private final ModelPart torso;
private final ModelPart head;
private final ModelPart brain;
private final ModelPart right_arm;
private final ModelPart left_arm;
public toamodel(ModelPart root) {
this.toa = root.getChild("toa");
this.body = root.getChild("toa").getChild("body");
this.right_leg = root.getChild("toa").getChild("body").getChild("right_leg");
this.left_leg = root.getChild("toa").getChild("body").getChild("left_leg");
this.torso = root.getChild("toa").getChild("body").getChild("torso");
this.head = root.getChild("toa").getChild("body").getChild("head");
this.brain = root.getChild("toa").getChild("body").getChild("head").getChild("brain");
this.right_arm = root.getChild("toa").getChild("body").getChild("right_arm");
this.left_arm = root.getChild("toa").getChild("body").getChild("left_arm");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshdefinition = new MeshDefinition();
PartDefinition partdefinition = meshdefinition.getRoot();
PartDefinition toa = partdefinition.addOrReplaceChild("toa", CubeListBuilder.create(), PartPose.offset(0.0F, 24.0F, 0.0F));
PartDefinition body = toa.addOrReplaceChild("body", CubeListBuilder.create(), PartPose.offset(0.0F, 0.0F, 0.0F));
PartDefinition right_leg = body.addOrReplaceChild("right_leg", CubeListBuilder.create().texOffs(24, 47).mirror().addBox(-1.5F, 5.7394F, -2.5568F, 3.0F, 7.0F, 4.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offset(-2.5F, -12.75F, 0.0F));
PartDefinition cube_r1 = right_leg.addOrReplaceChild("cube_r1", CubeListBuilder.create().texOffs(26, 38).mirror().addBox(-1.0F, -16.0F, -2.0F, 2.0F, 6.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(0.0F, 15.95F, -2.15F, -0.1745F, 0.0F, 0.0F));
PartDefinition cube_r2 = right_leg.addOrReplaceChild("cube_r2", CubeListBuilder.create().texOffs(25, 32).mirror().addBox(0.0F, -1.5F, -1.5F, 3.0F, 3.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-1.5F, 0.25F, 0.0F, 0.7418F, 0.0F, 0.0F));
PartDefinition left_leg = body.addOrReplaceChild("left_leg", CubeListBuilder.create().texOffs(24, 47).addBox(1.0F, -7.0106F, -3.0568F, 3.0F, 7.0F, 4.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 0.0F, 0.5F));
PartDefinition cube_r3 = left_leg.addOrReplaceChild("cube_r3", CubeListBuilder.create().texOffs(26, 38).addBox(-1.0F, -16.0F, -2.0F, 2.0F, 6.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(2.5F, 3.2F, -2.65F, -0.1745F, 0.0F, 0.0F));
PartDefinition cube_r4 = left_leg.addOrReplaceChild("cube_r4", CubeListBuilder.create().texOffs(25, 32).addBox(0.0F, -1.5F, -1.5F, 3.0F, 3.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(1.0F, -12.5F, -0.5F, 0.7418F, 0.0F, 0.0F));
PartDefinition torso = body.addOrReplaceChild("torso", CubeListBuilder.create().texOffs(58, 34).addBox(-8.0F, -23.75F, -0.5F, 2.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
.texOffs(58, 34).addBox(-18.0F, -23.75F, -0.5F, 2.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
.texOffs(20, 23).addBox(-16.0F, -23.75F, -1.0F, 8.0F, 5.0F, 2.0F, new CubeDeformation(0.0F))
.texOffs(45, 43).addBox(-15.0F, -13.0F, -0.5F, 6.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
.texOffs(44, 34).addBox(-15.0F, -16.0F, -1.0F, 6.0F, 1.0F, 2.0F, new CubeDeformation(0.0F))
.texOffs(40, 19).addBox(-15.5F, -23.5F, -3.0F, 7.0F, 6.0F, 5.0F, new CubeDeformation(0.0F))
.texOffs(48, 30).addBox(-13.0F, -18.0F, -1.0F, 2.0F, 2.0F, 2.0F, new CubeDeformation(0.0F))
.texOffs(48, 37).addBox(-13.0F, -15.0F, -1.0F, 2.0F, 4.0F, 2.0F, new CubeDeformation(0.0F))
.texOffs(50, 11).addBox(-13.0F, -29.0F, -1.0F, 2.0F, 6.0F, 2.0F, new CubeDeformation(0.0F)), PartPose.offset(12.0F, 0.0F, 0.0F));
PartDefinition cube_r5 = torso.addOrReplaceChild("cube_r5", CubeListBuilder.create().texOffs(40, 30).addBox(0.0F, -1.0F, 0.0F, 4.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-9.0353F, -14.8863F, -0.5F, 0.0F, 0.0F, -1.309F));
PartDefinition cube_r6 = torso.addOrReplaceChild("cube_r6", CubeListBuilder.create().texOffs(40, 30).mirror().addBox(-4.0F, -1.0F, 0.0F, 4.0F, 1.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-14.9647F, -14.8863F, -0.5F, 0.0F, 0.0F, 1.309F));
PartDefinition head = body.addOrReplaceChild("head", CubeListBuilder.create().texOffs(21, 11).addBox(-1.5F, 0.0F, -4.45F, 3.0F, 3.0F, 3.0F, new CubeDeformation(0.0F))
.texOffs(19, 17).addBox(-2.0F, 2.05F, -3.45F, 4.0F, 1.0F, 4.0F, new CubeDeformation(0.0F))
.texOffs(6, 10).addBox(0.0094F, 0.0F, -3.1379F, 3.0F, 3.0F, 4.0F, new CubeDeformation(0.0F))
.texOffs(6, 10).mirror().addBox(-3.0094F, 0.0F, -3.1379F, 3.0F, 3.0F, 4.0F, new CubeDeformation(0.0F)).mirror(false)
.texOffs(23, 0).addBox(-0.5F, -4.6985F, -2.7399F, 1.0F, 1.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, -27.5F, -0.55F));
PartDefinition cube_r7 = head.addOrReplaceChild("cube_r7", CubeListBuilder.create().texOffs(24, 4).addBox(0.0F, -4.0F, 0.0F, 1.0F, 5.0F, 2.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-0.5F, -0.9397F, -4.108F, -0.3491F, 0.0F, 0.0F));
PartDefinition cube_r8 = head.addOrReplaceChild("cube_r8", CubeListBuilder.create().texOffs(18, 7).mirror().addBox(-2.0F, -2.0F, 0.0F, 2.0F, 2.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-0.4075F, -2.4747F, -2.8121F, -0.1278F, 0.0283F, 0.2164F));
PartDefinition cube_r9 = head.addOrReplaceChild("cube_r9", CubeListBuilder.create().texOffs(16, 10).mirror().addBox(-2.0F, -3.0F, 0.0F, 3.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-1.0568F, 0.4292F, -3.1944F, -0.1278F, 0.0283F, 0.2164F));
PartDefinition cube_r10 = head.addOrReplaceChild("cube_r10", CubeListBuilder.create().texOffs(18, 7).addBox(0.0F, -2.0F, 0.0F, 2.0F, 2.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(0.4075F, -2.4747F, -2.8121F, -0.1278F, -0.0283F, -0.2164F));
PartDefinition cube_r11 = head.addOrReplaceChild("cube_r11", CubeListBuilder.create().texOffs(16, 10).addBox(-1.0F, -3.0F, 0.0F, 3.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(1.0568F, 0.4292F, -3.1944F, -0.1278F, -0.0283F, -0.2164F));
PartDefinition cube_r12 = head.addOrReplaceChild("cube_r12", CubeListBuilder.create().texOffs(17, 17).mirror().addBox(-0.9393F, -1.0F, -0.3536F, 2.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-2.0685F, 1.0F, -3.4873F, 0.0F, 0.7156F, 0.0F));
PartDefinition cube_r13 = head.addOrReplaceChild("cube_r13", CubeListBuilder.create().texOffs(17, 17).addBox(-1.0607F, -1.0F, -0.3536F, 2.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(2.0685F, 1.0F, -3.4873F, 0.0F, -0.7156F, 0.0F));
PartDefinition cube_r14 = head.addOrReplaceChild("cube_r14", CubeListBuilder.create().texOffs(18, 4).mirror().addBox(0.0F, -5.0F, 0.0F, 2.0F, 2.0F, 1.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-2.5F, 0.9F, -5.0F, -0.3914F, 0.0334F, 0.0807F));
PartDefinition cube_r15 = head.addOrReplaceChild("cube_r15", CubeListBuilder.create().texOffs(18, 4).addBox(-2.0F, -5.0F, 0.0F, 2.0F, 2.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(2.5F, 0.9F, -5.0F, -0.3914F, -0.0334F, -0.0807F));
PartDefinition brain = head.addOrReplaceChild("brain", CubeListBuilder.create().texOffs(39, 3).addBox(-2.0F, -4.0515F, -0.5601F, 4.0F, 1.0F, 1.0F, new CubeDeformation(0.0F))
.texOffs(44, 0).addBox(-2.0F, -6.0F, 0.0F, 4.0F, 5.0F, 5.0F, new CubeDeformation(0.0F)), PartPose.offset(0.0F, 2.3015F, -2.4899F));
PartDefinition right_arm = body.addOrReplaceChild("right_arm", CubeListBuilder.create().texOffs(0, 34).mirror().addBox(-1.5F, 1.6F, -10.25F, 3.0F, 4.0F, 6.0F, new CubeDeformation(0.0F)).mirror(false)
.texOffs(0, 18).mirror().addBox(-1.5F, -1.5F, -1.25F, 3.0F, 3.0F, 3.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(-5.5F, -23.0F, -0.25F, 0.9861F, 0.0F, 0.0F));
PartDefinition cube_r16 = right_arm.addOrReplaceChild("cube_r16", CubeListBuilder.create().texOffs(0, 24).mirror().addBox(-1.0F, -2.0F, 0.0F, 2.0F, 3.0F, 7.0F, new CubeDeformation(0.0F)).mirror(false), PartPose.offsetAndRotation(0.0F, 4.8F, -5.0F, 0.637F, 0.0F, 0.0F));
PartDefinition left_arm = body.addOrReplaceChild("left_arm", CubeListBuilder.create().texOffs(0, 34).addBox(-1.5F, 1.6F, -10.25F, 3.0F, 4.0F, 6.0F, new CubeDeformation(0.0F))
.texOffs(0, 18).addBox(-1.5F, -1.5F, -1.25F, 3.0F, 3.0F, 3.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(5.5F, -23.0F, -0.25F, 1.0036F, 0.0F, 0.0F));
PartDefinition cube_r17 = left_arm.addOrReplaceChild("cube_r17", CubeListBuilder.create().texOffs(0, 24).addBox(-2.0F, -2.0F, 0.0F, 2.0F, 3.0F, 7.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(1.0F, 4.8F, -5.0F, 0.637F, 0.0F, 0.0F));
return LayerDefinition.create(meshdefinition, 64, 64);
}
@Override
public void setupAnim(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
// no anims yet
}
@Override
public void renderToBuffer(PoseStack poseStack, VertexConsumer vertexConsumer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) {
toa.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
}
@Override
public ModelPart root(){
return toa;
}
}