I solved it!
The recipe was not being readed, basically;
All I had to do is set the Items in the Json as Arrays
Before:
"item": {
"minecraft:blue_dye"
}
After:
"item": [
{
"minecraft:blue_dye"
}
]
That's all, I added compatibility with JEI to verify and everything works, thanks anyways!
Hi, what I'm trying to do is a Custom BlockEntity with 11 Input Slots + 1 Output Slot.
Here are my classes and json file, plus a screenshot of what the ingame menu looks like.
Ingame Menu Screenshot
Block class
BlockEntity class
RecipeType class
Recipe json file
Don't know if also the Menu and Screen classes are needed, if so, let me know and I'll post it.
Thanks in advance.