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tamanor

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Everything posted by tamanor

  1. it don't really help thought because i need it for 9.11.1.953 since that what my server is running becuase i use pixelmon and that also uses 9.11.1.953 any way i can fix this?
  2. can you let me know if you are able to fix it please. it really starting to bug me never had a problem in the past on my old laptop but now on my new desktop it just don't want to work
  3. hmmm is there no way to get it to work for forge-1.6.4-9.11.1.953-src since i run a Pixelmon server for me and some friends i want to add some building blocks and so the sever is running on 9.11.1.953
  4. Hi i keep getting an error about 5 seconds after i start the install i'm using forge-1.6.4-9.11.1.953-src this is the error i get when ever i use the install file ================ Forge ModLoader Setup Start =================== Checking MCP zip (may take time to download) Downloaded mcp8.11.zip Extracting MCP to 'C:\My Minecraft Mod\forge\mcp' Setting up MCP Patching commands.py patching file commands.py Commands patch applied successfully Copying FML conf Creating Repackaged data Creating re-packaged srg Creating re-packaged exc Creating re-packaged MCP patches Fixing MCP Workspace Traceback (most recent call last): File "install.py", line 76, in <module> decompile=options.decompile, gen_conf=False) File "install.py", line 17, in fml_main disable_assets=disable_assets) File "C:\My Minecraft Mod\forge\fml\fml.py", line 1013, in decompile_minecraft pre_decompile(mcp_dir, fml_dir, disable_assets=disable_assets) File "C:\My Minecraft Mod\forge\fml\fml.py", line 1061, in pre_decompile download_minecraft(mcp_dir, fml_dir) File "C:\My Minecraft Mod\forge\fml\fml.py", line 1125, in download_minecraft failed = download_libraries(mcp_dir, version_json['libraries'], mc_info['nat ives_dir']) or failed File "C:\My Minecraft Mod\forge\fml\fml.py", line 1181, in download_libraries headers = get_headers(url) File "C:\My Minecraft Mod\forge\fml\fml.py", line 173, in get_headers response = urllib2.urlopen(HeadRequest(url)) File "urllib2.pyc", line 126, in urlopen File "urllib2.pyc", line 406, in open File "urllib2.pyc", line 519, in http_response File "urllib2.pyc", line 444, in error File "urllib2.pyc", line 378, in _call_chain File "urllib2.pyc", line 527, in http_error_default urllib2.HTTPError: HTTP Error 403: Forbidden Press any key to continue . . . I have Java installed and i also have Java JDK and have set the path for JDK.
  5. I have made Blocks Items and lots of other things like a new furnace that can cook 2 things at once. just music disks are a 1st for me
  6. Could you link me to an example the only tut that I have found is for 1.3.2
  7. how would I go about doing this I'm fairly need to moding and i searched all over the net. not many things on sounds btw it a music disk I'm try to get to work
  8. Can some one tell me how I can make it. that if I put sounds in my mod zip when the mod is loaded it auto Installs them to the Minecraft resource folder?.
  9. Hi Thanks for Replying Minecraft Version is 1.5.1 - Forge Version is 7.7.2.682 After some messing around I got the texture for the music disk Textures working I missed the s on the mods folder but I'm still not able to get the sounds to play from the zip file i use this in my main java file RecordTest = new recordtest(5000).setUnlocalizedName("record"); and the music disk code is package miscpack; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockJukeBox; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemRecord; import net.minecraft.item.ItemStack; import net.minecraft.util.Icon; import net.minecraft.world.World; public class recordtest extends ItemRecord { public final String recordName; private Icon blockIcon; public recordtest(int id) { super(id, "RecordTest"); this.setCreativeTab(CreativeTabs.tabMisc); this.maxStackSize = 1; this.recordName = "RecordTest"; } public String getSoundFile() { return "/resources/mod/streaming/RecordTest.ogg"; } @Override public void registerIcons(IconRegister iconRegister) { this.itemIcon = iconRegister.registerIcon("TMP:RecordTest"); } public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) { if (par3World.getBlockId(par4, par5, par6) == Block.jukebox.blockID && par3World.getBlockMetadata(par4, par5, par6) == 0) { if (par3World.isRemote) { return true; } else { ((BlockJukeBox)Block.jukebox).insertRecord(par3World, par4, par5, par6, par1ItemStack); par3World.playAuxSFXAtEntity((EntityPlayer)null, 1005, par4, par5, par6, this.itemID); --par1ItemStack.stackSize; return true; } } else { return false; } } @Override public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { par3List.add("RecordTest"); } }
  10. Hi I need help getting my Mod to work properly. The Music File and the Textures all work 100% when in Eclipse Minecraft DeBug but when i Decompile and reobfuscate and try to test it in normal minecraft the texture does not sure and when i place it in the Jake box it comes up with the Song is now playing but there no sound. so i was wondering if anyone knew how to fix this Also I got the resources and Texture files in my zip.
  11. Hi I used your code and got my music disk working but I have a problem with the texture no matter where I like the texture to it never shows up in game. and help I how I can fix this? EDIT: I got it to Work I just used this code @Override public void registerIcons(IconRegister iconRegister) { this.blockIcon = iconRegister.registerIcon("Folder:Texture"); } in place of your texture code and it worked

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