Everything posted by tamanor
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Error when installing for Eclipse
it don't really help thought because i need it for 9.11.1.953 since that what my server is running becuase i use pixelmon and that also uses 9.11.1.953 any way i can fix this?
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Error when installing for Eclipse
can you let me know if you are able to fix it please. it really starting to bug me never had a problem in the past on my old laptop but now on my new desktop it just don't want to work
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Error when installing for Eclipse
hmmm is there no way to get it to work for forge-1.6.4-9.11.1.953-src since i run a Pixelmon server for me and some friends i want to add some building blocks and so the sever is running on 9.11.1.953
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Error when installing for Eclipse
Hi i keep getting an error about 5 seconds after i start the install i'm using forge-1.6.4-9.11.1.953-src this is the error i get when ever i use the install file ================ Forge ModLoader Setup Start =================== Checking MCP zip (may take time to download) Downloaded mcp8.11.zip Extracting MCP to 'C:\My Minecraft Mod\forge\mcp' Setting up MCP Patching commands.py patching file commands.py Commands patch applied successfully Copying FML conf Creating Repackaged data Creating re-packaged srg Creating re-packaged exc Creating re-packaged MCP patches Fixing MCP Workspace Traceback (most recent call last): File "install.py", line 76, in <module> decompile=options.decompile, gen_conf=False) File "install.py", line 17, in fml_main disable_assets=disable_assets) File "C:\My Minecraft Mod\forge\fml\fml.py", line 1013, in decompile_minecraft pre_decompile(mcp_dir, fml_dir, disable_assets=disable_assets) File "C:\My Minecraft Mod\forge\fml\fml.py", line 1061, in pre_decompile download_minecraft(mcp_dir, fml_dir) File "C:\My Minecraft Mod\forge\fml\fml.py", line 1125, in download_minecraft failed = download_libraries(mcp_dir, version_json['libraries'], mc_info['nat ives_dir']) or failed File "C:\My Minecraft Mod\forge\fml\fml.py", line 1181, in download_libraries headers = get_headers(url) File "C:\My Minecraft Mod\forge\fml\fml.py", line 173, in get_headers response = urllib2.urlopen(HeadRequest(url)) File "urllib2.pyc", line 126, in urlopen File "urllib2.pyc", line 406, in open File "urllib2.pyc", line 519, in http_response File "urllib2.pyc", line 444, in error File "urllib2.pyc", line 378, in _call_chain File "urllib2.pyc", line 527, in http_error_default urllib2.HTTPError: HTTP Error 403: Forbidden Press any key to continue . . . I have Java installed and i also have Java JDK and have set the path for JDK.
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Installing Sounds?
I have made Blocks Items and lots of other things like a new furnace that can cook 2 things at once. just music disks are a 1st for me
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Installing Sounds?
Could you link me to an example the only tut that I have found is for 1.3.2
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Installing Sounds?
how would I go about doing this I'm fairly need to moding and i searched all over the net. not many things on sounds btw it a music disk I'm try to get to work
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Installing Sounds?
Can some one tell me how I can make it. that if I put sounds in my mod zip when the mod is loaded it auto Installs them to the Minecraft resource folder?.
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Music Disk Help
Hi Thanks for Replying Minecraft Version is 1.5.1 - Forge Version is 7.7.2.682 After some messing around I got the texture for the music disk Textures working I missed the s on the mods folder but I'm still not able to get the sounds to play from the zip file i use this in my main java file RecordTest = new recordtest(5000).setUnlocalizedName("record"); and the music disk code is package miscpack; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockJukeBox; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemRecord; import net.minecraft.item.ItemStack; import net.minecraft.util.Icon; import net.minecraft.world.World; public class recordtest extends ItemRecord { public final String recordName; private Icon blockIcon; public recordtest(int id) { super(id, "RecordTest"); this.setCreativeTab(CreativeTabs.tabMisc); this.maxStackSize = 1; this.recordName = "RecordTest"; } public String getSoundFile() { return "/resources/mod/streaming/RecordTest.ogg"; } @Override public void registerIcons(IconRegister iconRegister) { this.itemIcon = iconRegister.registerIcon("TMP:RecordTest"); } public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) { if (par3World.getBlockId(par4, par5, par6) == Block.jukebox.blockID && par3World.getBlockMetadata(par4, par5, par6) == 0) { if (par3World.isRemote) { return true; } else { ((BlockJukeBox)Block.jukebox).insertRecord(par3World, par4, par5, par6, par1ItemStack); par3World.playAuxSFXAtEntity((EntityPlayer)null, 1005, par4, par5, par6, this.itemID); --par1ItemStack.stackSize; return true; } } else { return false; } } @Override public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { par3List.add("RecordTest"); } }
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Music Disk Help
Hi I need help getting my Mod to work properly. The Music File and the Textures all work 100% when in Eclipse Minecraft DeBug but when i Decompile and reobfuscate and try to test it in normal minecraft the texture does not sure and when i place it in the Jake box it comes up with the Song is now playing but there no sound. so i was wondering if anyone knew how to fix this Also I got the resources and Texture files in my zip.
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Adding new music disk?
Hi I used your code and got my music disk working but I have a problem with the texture no matter where I like the texture to it never shows up in game. and help I how I can fix this? EDIT: I got it to Work I just used this code @Override public void registerIcons(IconRegister iconRegister) { this.blockIcon = iconRegister.registerIcon("Folder:Texture"); } in place of your texture code and it worked
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