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nik7

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Everything posted by nik7

  1. The model is rendering fine! Thanks 😀
  2. Hi, I'm trying to render a model with some transparent part, but this is the result: Item model is rendering fine. Here the source code of the block: https://github.com/nik7007/upgrade_craft/blob/master/src/main/java/com/nik7/upgradecraft/blocks/AbstractFluidTankBlock.java https://github.com/nik7007/upgrade_craft/blob/master/src/main/java/com/nik7/upgradecraft/blocks/WoodenFluidTankGlassedBlock.java Here the generation code: https://github.com/nik7007/upgrade_craft/blob/master/src/main/java/com/nik7/upgradecraft/datagenerators/BlockStateProviderUpgC.java#L48 Here the json stuff: https://github.com/nik7007/upgrade_craft/blob/master/src/main/resources/assets/upgradecraft/blockstates/wooden_fluid_tank_glassed_block.json https://github.com/nik7007/upgrade_craft/blob/master/src/main/resources/assets/upgradecraft/models/block/fluid_tank.json https://github.com/nik7007/upgrade_craft/blob/master/src/main/resources/assets/upgradecraft/models/block/wooden_fluid_tank_glassed.json Can anyone kindly help me out?
  3. I changed it, but texture is still not visible.
  4. This is the json file: https://github.com/nik7007/UpgradeCraft/blob/1.9/src/main/resources/assets/upgcraft/blockstates/BlockActiveLava.json
  5. I changed the ResourceLocation in this way, but it didn't work. super("ActiveLava", new ResourceLocation(Reference.MOD_ID, "textures/blocks/ActiveLava_still"), new ResourceLocation(Reference.MOD_ID, "textures/blocks/ActiveLava_flow")); EDIT: I tried this to see if the ResourceLocation was correct, in this way the fluid in the bucket has a texture, but not the BlockFluid. @SubscribeEvent public void onRegisterTexture(TextureStitchEvent.Pre event){ event.getMap().registerSprite(new ResourceLocation(Reference.MOD_ID, "blocks/ActiveLava_still")); event.getMap().registerSprite(new ResourceLocation(Reference.MOD_ID, "blocks/ActiveLava_flow")); }
  6. The texture of the fluids are the first two png.
  7. Textures are present in the project. There are no errors in the console about the fluid
  8. I think you need to convert your model in json and then register the item to the ItemModelMesher as usual.
  9. I added a new fluid with its block and bucket and everything is present in minecraft, but the fluid and block has the pink/black missing texture. This is how I register the fluid: https://github.com/nik7007/UpgradeCraft/blob/1.9/src/main/java/com/nik7/upgcraft/init/ModFluids.java Fluid classes https://github.com/nik7007/UpgradeCraft/blob/1.9/src/main/java/com/nik7/upgcraft/fluid/FluidUpgC.java https://github.com/nik7007/UpgradeCraft/blob/1.9/src/main/java/com/nik7/upgcraft/fluid/FluidUpgCActiveLava.java Block classes https://github.com/nik7007/UpgradeCraft/blob/1.9/src/main/java/com/nik7/upgcraft/block/BlockFluidUpgC.java https://github.com/nik7007/UpgradeCraft/blob/1.9/src/main/java/com/nik7/upgcraft/block/BlockFluidUpgCActiveLava.java Render class https://github.com/nik7007/UpgradeCraft/blob/1.9/src/main/java/com/nik7/upgcraft/proxy/ClientProxy.java
  10. I solved the problem! private void updateLight() { if (worldObj.isRemote) { IBlockState blockState = worldObj.getBlockState(pos); if (blockState != null) worldObj.notifyBlockUpdate(pos, blockState, blockState, 3); } worldObj.checkLightFor(EnumSkyBlock.BLOCK,pos); }
  11. 20 is a random number just to see if it works. The BlockUpgC class does nothing special... package com.nik7.upgcraft.block; import com.nik7.upgcraft.creativetab.CreativeTab; import com.nik7.upgcraft.reference.Reference; import com.nik7.upgcraft.util.StringHelper; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.Random; public abstract class BlockUpgC extends Block implements IBlockUpgC { protected final String name; public BlockUpgC(String name) { super(Material.rock); this.name = name; this.setUnlocalizedName(name); } public BlockUpgC(Material material, String name) { super(material); this.setCreativeTab(CreativeTab.UPGC_TAB); this.name = name; this.setUnlocalizedName(name); } @Override public String getName() { return name; } @SideOnly(Side.CLIENT) protected void spawnParticles(World worldIn, BlockPos pos, Random rand, EnumParticleTypes... particles) { float f = (float) pos.getX() + 0.5F; float f1 = (float) pos.getY() + rand.nextFloat(); float f2 = (float) pos.getZ() + 0.5F; float f3 = 0.52F; float f4 = rand.nextFloat() * 0.6F - 0.3F; for (EnumParticleTypes p : particles) { worldIn.spawnParticle(p, (double) (f - f3), (double) f1, (double) (f2 + f4), 0.0D, 0.0D, 0.0D); worldIn.spawnParticle(p, (double) (f + f3), (double) f1, (double) (f2 + f4), 0.0D, 0.0D, 0.0D); worldIn.spawnParticle(p, (double) (f + f4), (double) f1, (double) (f2 - f3), 0.0D, 0.0D, 0.0D); worldIn.spawnParticle(p, (double) (f + f4), (double) f1, (double) (f2 + f3), 0.0D, 0.0D, 0.0D); worldIn.spawnParticle(p, pos.getX() + 0.5D - rand.nextDouble(), (double) pos.getY() + 1, pos.getZ() + 0.5D - rand.nextDouble(), 0.0D, 0.0D, 0.0D); } } @Override public String getUnlocalizedName() { return String.format("tile.%s%s", Reference.RESOURCE_PREFIX, StringHelper.getUnwrappedUnlocalizedName(super.getUnlocalizedName())); } }
  12. It doesn't work... I use the method in this way: BlockPos minPos = pos.add(-20, -20, -20); BlockPos maxPos = pos.add(20, 20, 20); worldObj.markBlockRangeForRenderUpdate(minPos, maxPos); It's correct?
  13. I wrote a block with its tileentity for just testing the lighting and I get the same result as with tanks... Block code: package com.nik7.upgcraft.block; import com.nik7.upgcraft.tileentities.TestTE; import net.minecraft.block.ITileEntityProvider; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class TestBlock extends BlockUpgC implements ITileEntityProvider { public TestBlock() { super(Material.cake, "test"); } @Override public TileEntity createNewTileEntity(World worldIn, int meta) { return new TestTE(); } @Override public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos) { TileEntity te = world.getTileEntity(pos); if (te instanceof TestTE) return ((TestTE) te).getLight(); return super.getLightValue(state, world, pos); } } TileEntity code: package com.nik7.upgcraft.tileentities; import net.minecraft.block.state.IBlockState; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.SPacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ITickable; public class TestTE extends TileEntity implements ITickable { private int l = 0; private int tick = 0; private boolean up = true; public int getLight() { worldObj.notifyLightSet(pos); return l; } @Override public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); compound.setInteger("l", l); } @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); l = compound.getInteger("l"); } @Override public Packet<?> getDescriptionPacket() { NBTTagCompound tag = new NBTTagCompound(); writeToNBT(tag); SPacketUpdateTileEntity buff = new SPacketUpdateTileEntity(pos, 0, tag); return buff; } @Override public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity packet) { readFromNBT(packet.getNbtCompound()); IBlockState blockState = worldObj.getBlockState(pos); if (blockState != null) { worldObj.notifyBlockUpdate(pos, blockState, blockState, 3); } worldObj.notifyNeighborsOfStateChange(pos, blockType); worldObj.notifyBlockOfStateChange(pos, blockType); } @Override public void update() { if (tick == 0) { if (up) { if (l < 15) l++; else up = false; } else { if (l > 0) l--; else up = true; } IBlockState blockState = worldObj.getBlockState(pos); if (blockState != null) worldObj.notifyBlockUpdate(pos, blockState, blockState, 3); markDirty(); } tick++; tick %= 20 / 2; } }
  14. The strange thing is that if I put another light source such as a torch, everything is fine, even when I take off the torch and let only my tank... Edit: After I do that, if i remove also the tank the light remains...
  15. I have changed the function in this way: @Override public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity packet) { readFromNBT(packet.getNbtCompound()); IBlockState blockState = worldObj.getBlockState(pos); if (blockState != null) worldObj.notifyBlockUpdate(pos, blockState, blockState, 3); } But I have the same behavior as before...
  16. All my tanks extend this class: package com.nik7.upgcraft.tileentities; import com.nik7.upgcraft.block.BlockUpgCFluidTank; import com.nik7.upgcraft.tank.UpgCFluidTank; import com.nik7.upgcraft.util.LogHelper; import com.nik7.upgcraft.util.WorldHelper; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.SPacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.TileFluidHandler; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.lang.reflect.InvocationTargetException; public abstract class UpgCtileentityFluidTank extends TileFluidHandler implements ITickable { private int meta = 0; private UpgCtileentityFluidTank otherTank; private boolean isTop; private boolean isDouble; private boolean canBeDouble; private int capacity; private int originalCapacity; private Class<? extends UpgCFluidTank> TankClass = null; private boolean isFirst = true; public UpgCtileentityFluidTank(int capacity, boolean canBeDouble, Class<? extends UpgCFluidTank> TankClass) { super(); this.TankClass = TankClass; this.capacity = this.originalCapacity = capacity; this.tank = createTank(capacity); this.isTop = false; this.isDouble = false; this.canBeDouble = canBeDouble; } public UpgCtileentityFluidTank(int capacity, boolean canBeDouble) { this(capacity, canBeDouble, null); } @SideOnly(Side.CLIENT) public void setBlockType(Block blockType) { if (this.blockType == null) this.blockType = blockType; } @SideOnly(Side.CLIENT) public int getBlockMetadataClient() { return this.meta; } @SideOnly(Side.CLIENT) public void setMetadata(int metadata) { this.meta = metadata; } @Override public void writeToNBT(NBTTagCompound tag) { super.writeToNBT(tag); tag.setBoolean("isDouble", this.isDouble); tag.setBoolean("isTop", this.isTop); } @Override public void readFromNBT(NBTTagCompound tag) { super.readFromNBT(tag); this.isDouble = tag.getBoolean("isDouble"); this.isTop = tag.getBoolean("isTop"); if (canBeDouble && isDouble) { capacity = 2 * originalCapacity; } else capacity = originalCapacity; this.tank.setCapacity(capacity); } @Override public Packet getDescriptionPacket() { NBTTagCompound tag = new NBTTagCompound(); writeToNBT(tag); return new SPacketUpdateTileEntity(pos, -1, tag); } @Override public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity packet) { readFromNBT(packet.getNbtCompound()); } @Override public void update() { if (isFirst) { isFirst = false; if (isDouble && canBeDouble) { UpgCtileentityFluidTank tank = null; TileEntity te; if (isTop) { te = worldObj.getTileEntity(pos.down()); } else te = worldObj.getTileEntity(pos.up()); if (te != null && te instanceof UpgCtileentityFluidTank) tank = (UpgCtileentityFluidTank) te; if (tank != null) merge(tank); } } reloadOriginalCapacity(); } /*@Override public void onLoad() { }*/ @Override public boolean canRenderBreaking() { return true; } @Override public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain) { FluidStack result; if (isDouble && isTop) { int realContent = this.tank.getFluidAmount() - originalCapacity; if (realContent < resource.amount) return null; else result = super.drain(from, resource, doDrain); } else result = super.drain(from, resource, doDrain); if (result != null) updateModBlock(); return result; } @Override public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain) { FluidStack result; if (isDouble && isTop) { int realContent = this.tank.getFluidAmount() - originalCapacity; if (realContent < maxDrain) return null; else result = super.drain(from, maxDrain, doDrain); } else result = super.drain(from, maxDrain, doDrain); if (result != null && doDrain) updateModBlock(); return result; } @Override public int fill(EnumFacing from, FluidStack resource, boolean doFill) { int result = super.fill(from, resource, doFill); if (result > 0 && doFill) updateModBlock(); return result; } private UpgCFluidTank createTank(int capacity) { if (TankClass != null) { UpgCFluidTank result = null; try { result = TankClass.asSubclass(UpgCFluidTank.class).getConstructor(int.class, TileEntity.class).newInstance(capacity, this); } catch (InstantiationException | NoSuchMethodException | InvocationTargetException | IllegalAccessException e) { e.printStackTrace(); } return result; } else return new UpgCFluidTank(capacity, this); } public void separateTanks() { if (otherTank != null) otherTank.separateTank(); this.separateTank(); } public FluidStack getFluidFormSingleTank() { if (tank.getFluid() == null) return null; else if (!canBeDouble || !isDouble) { return tank.getFluid(); } else { FluidStack oldFluid = this.tank.getFluid(); int newFluidAmount; int oldFluidAmount = oldFluid.amount; if (isTop) { newFluidAmount = oldFluidAmount - originalCapacity; } else { newFluidAmount = oldFluidAmount > originalCapacity ? originalCapacity : oldFluidAmount; } if (newFluidAmount > 0) { return new FluidStack(oldFluid, newFluidAmount); } } return null; } private void separateTank() { if (isDouble) { isDouble = false; otherTank = null; if (capacity == 2 * originalCapacity) { capacity = originalCapacity; UpgCFluidTank newTank = createTank(capacity); FluidStack oldFluid = this.tank.getFluid(); int newFluidAmount; if (oldFluid != null) { int oldFluidAmount = oldFluid.amount; if (isTop) { newFluidAmount = oldFluidAmount - capacity; } else { newFluidAmount = oldFluidAmount > capacity ? capacity : oldFluidAmount; } if (newFluidAmount > 0) { FluidStack newFluid = new FluidStack(oldFluid, newFluidAmount); newTank.fill(newFluid, true); } } this.tank = newTank; } updateModBlock(); } isTop = isTop && isDouble; } public void findAdjTank() { if (!isDouble) { UpgCtileentityFluidTank otherTank = null; Block myBlock = this.getBlockType(); if (WorldHelper.getBlock(worldObj, pos.up()) == myBlock) { otherTank = (UpgCtileentityFluidTank) worldObj.getTileEntity(pos.up()); } else if (WorldHelper.getBlock(worldObj, pos.down()) == myBlock) otherTank = (UpgCtileentityFluidTank) worldObj.getTileEntity(pos.down()); if (otherTank != null) { otherTank.merge(this); this.merge(otherTank); } } } private boolean fluidAreCompatible(FluidStack otherFluid) { return otherFluid == null || this.tank.getFluid() == null || this.tank.getFluid().isFluidEqual(otherFluid); } private void merge(UpgCtileentityFluidTank otherTank) { if (canBeDouble && canMerge(otherTank) && fluidAreCompatible(otherTank.tank.getFluid())) { this.otherTank = otherTank; isTop = this.pos.getY() > otherTank.pos.getY(); if (capacity == originalCapacity) { capacity = 2 * originalCapacity; if (!isTop) { UpgCFluidTank doubleTank = createTank(capacity); FluidStack myFluid = this.tank.getFluid(); FluidStack otherFluid = otherTank.tank.getFluid(); doubleTank.fill(myFluid, true); doubleTank.fill(otherFluid, true); this.tank = doubleTank; otherTank.tank = doubleTank; } isDouble = true; } else if (capacity == 2 * originalCapacity) { if (!isTop) { otherTank.tank = this.tank; } } else { LogHelper.error("Impossible to merge! capacity = " + capacity); } isTop = isTop && isDouble; updateModBlock(); } } protected abstract boolean canMerge(TileEntity tileEntity); public boolean isTop() { return isTop; } public boolean isDouble() { return isDouble; } public int getFluidLight() { if (tank.getFluid() == null) return 0; return tank.getFluid().getFluid().getLuminosity(tank.getFluid()); } public int getAdjMetadata() { if (otherTank != null) return otherTank.getBlockMetadata(); return -1; } //To avoid infinite recursive calling of the "updateModBlock" method private boolean isNotAlreadyUpdating = true; protected void updateModBlock() { if (isNotAlreadyUpdating && worldObj != null) { isNotAlreadyUpdating = false; //worldObj.markTileEntityChunkModified(xCoord, yCoord, zCoord, this); //worldObj.markBlockForUpdate(pos); //this.worldObj.notifyBlockOfStateChange(pos, getBlockType()); IBlockState blockState = worldObj.getBlockState(pos); if (blockState != null) worldObj.notifyBlockUpdate(pos, blockState, blockState, 3); markDirty(); if (otherTank != null) { otherTank.updateModBlock(); } } isNotAlreadyUpdating = true; } public void reloadOriginalCapacity() { Block block; if ((block = WorldHelper.getBlock(worldObj, pos)) instanceof BlockUpgCFluidTank) { this.originalCapacity = ((BlockUpgCFluidTank) block).getCapacity(); if (this.capacity != this.originalCapacity && this.capacity != this.originalCapacity * 2) { if (isDouble) this.capacity = 2 * this.originalCapacity; else this.capacity = this.originalCapacity; updateModBlock(); } } } public FluidStack getFluid() { if (tank.getFluid() != null) return new FluidStack(tank.getFluid(), tank.getFluidAmount()); else return null; } public float getFillPercentage() { FluidStack fluidStack = tank.getFluid(); if (fluidStack == null) return 0; float result = (float) tank.getFluidAmount() / (float) capacity; if (result > 1) result = 1; return result; } public int getFluidAmount() { return tank.getFluidAmount(); } public int getCapacity() { return capacity; } } The github link https://github.com/nik7007/UpgradeCraft/blob/1.9/src/main/java/com/nik7/upgcraft/tileentities/UpgCtileentityFluidTank.java
  17. World has no markBlockForUpdate method...
  18. To cause a block update in the tileentity I call this: worldObj.notifyBlockUpdate(pos, blockState, blockState, 3); Is it correct?
  19. I know...on 1.7.10 it works perfectly, and I think I do similar things...
  20. Yes I cause a block update when there is a change in the fluid level.
  21. With the debugger, on client thread and on server thread the return value is always the same, 15 in this case.
  22. On the client side the function returns the same value of the server side.
  23. I would like my tanks emit the same amount of light of the fluid inside, but this is the result: The code from the block: @Override public int getLightValue(IBlockState state, IBlockAccess world, BlockPos pos) { if (state.getValue(TYPE) == TankType.GLASSES) { TileEntity te = world.getTileEntity(pos); if (te instanceof UpgCtileentityFluidTank) return ((UpgCtileentityFluidTank) te).getFluidLight(); } return super.getLightValue(state, world, pos); } And from the tile entity: public int getFluidLight() { if (tank.getFluid() == null) return 0; return tank.getFluid().getFluid().getLuminosity(tank.getFluid()); } Can anyone help me please?
  24. Ok thanks I will try to learn the new system.
  25. But in this case I have a custom model to render which changes depending on the arrangement of two tanks, similar to the chest. Two tanks one above the other merge together. I think I better explain with an image, in this one there are all the tanks from my mod in 1.7.10: Can I do the same things without TESR?
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