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Thargor

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  1. Nah, as far as I'm aware we disabled all mods like this (Embeddium, Oculus, Distant Horizons). I think I will open an issue on the Create GitHub as it's seems to be related with this or at least stands in conflict with another mod. The second he or someone else places a cogwheel, the game crashes without any freeze.
  2. Okay, for him the config file looked like this: flywheel-client.toml: #Select the backend to use. Set to "DEFAULT" to let Flywheel decide. backend = "DEFAULT" #Enable or disable instance update limiting with distance. limitUpdates = true #The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect. #Range: -1 ~ 12 workerThreads = -1 #Config options for Flywheel's built-in backends. [flw_backends] #How smooth Flywheel's shader-based lighting should be. May have a large performance impact. #Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED lightSmoothness = "SMOOTH" There was no "INSTANCING", so we changed "DEFAULT" to "OFF", but this didn't help. Changing it to "INSTANCING" didn't work as well.
  3. Hey, so me and my friends have been playing together on a modded Minecraft server for a few days now. Everything was working fine. But suddenly one of my friends' games crashed and now his game crashes every time he tries to join his previously created singleplayer world or the server. We can see that he's joining, and for him it looks like he's joined for a second, but nothing loads and then the game immediately freezes and crashes. If he creates a new singleplayer world, it does not crash. We haven't changed anything and it works fine for me and my other friend. We did some more testing and found that he could join as long as nothing from our base was loaded. As soon as he placed a cogwheel from the Create mod, the game immediately crashed. Other blocks from other mods were fine, even Create blocks like train doors. He has already reinstalled Minecraft (and completely deleted the .minecraft folder), updated drivers, restarted his PC and reset the shader cache. We updated all mods and restarted the server. He removed all shader/texture packs, as well as Embeddium, Oculus, Distant Horizons and other unnecessary client-side mods He also manually installed Java 17 It's really frustrating because the logs don't seem to contain any fatal errors or anything, there's no crash report generated either. The log just stops suddenly at the crash. Here is the debug.log (split because too big): 1. https://pastebin.com/BY0u4mtR 2. https://pastebin.com/L4tvxGBC 3. https://pastebin.com/BMDgCVaT 4. https://pastebin.com/1pRrKqGe 5. https://pastebin.com/4BMtkq6s Minecraft Version: 1.20.1 Forge Version: 47.4.0
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