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the.sticky.sins

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Everything posted by the.sticky.sins

  1. Just found a fix, searched up the error and it ended up being redirector loading chunks weirdly. Thank you for all the support.
  2. Remove all structure mods as far as I know, Xaeros map mods, create and all addons, and several others I thought may be a problem. Now, the world loader thing in the middle of the screen on world creation starts loading a decent amount pretty fast, gets anywhere from 5-50 percent, and then freezes again and crashes. I've been looking at the logs, and every time I believe the main reason for the crash is something about a wall_torch direction being an improper value or stone_brick_stairs. https://mclo.gs/glukXvh This is the log from the most recent crash with the stone_brick_stairs
  3. Not completely sure, but it seems to be caused by the mod illuminations or some issue with sodiumsoptionapi and oculus not working with your instance of Embeddium. Try removing illuminations first, and if that doesn't work try the other two.
  4. Glad I could help out, enjoy your modpack!
  5. Not completely sure but taking a quick look at your files it seems to be caused by Legendary Tool Tips loading incorrectly. I would try installing a few different versions of the mod if you want to keep it, but if that doesn't work or it doesn't matter to you I would just remove the mod.
  6. Also, I don't know if this is helpful or not, but I saw in the log something about repurposed structures, and after disabling that mod the game crashes with the same exit code but a different error. The game crashed: exception initializing level Error: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered https://mclo.gs/i8bD1mD These are the logs from that crash. Also, after removing fossils and arch, related mods, and repurposed structures, it gives exit code -1 and this crash report https://mclo.gs/hv8brA6. Again, I don't know if any of this helps, but I greatly appreciate what you've been doing. If you think the pack is just too broken in general I could also just try to remake one step at a time.
  7. It is still crashing on world creation but now giving error code exit code -805306369. https://mclo.gs/n4Zoei4 This is what was in the latest log. Also I just wanted to thank your for the continuous support, I get extremely frustrated troubleshooting errors with mods and your the only help i've received from anywhere.
  8. Sorry for the late response, I removed fossils and archaeology which is fossils_forge and it is now getting to 30-40 percent world creation and then crashing, giving exit code 1 but no logs in any folders. Also, fossils and archaeology is kind of the main mod of the pack, so i'd prefer to keep it.
  9. I have a forge 40.3.0 1.18.2 modpack I'm making, ~215 mods. The pack is loading into the menu screen fine, but as soon as I create a world, it freezes at 0 percent world creation and crashes. Also, the worlds show up after re opening the pack, but if I try to open them the same freezing then crashing happens, and they show up with a little yellow caution sign next to the name that says something along the lines of "This version of minecraft is experimental and may be unstable," which has never happened to any of my other modpacks. I copy and pasted the crash report below, but if there is any other info needed please let me know. Some help would be greatly appreciated. https://mclo.gs/BR4KkAF
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