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Grubse

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  1. my mod id is lower cased with no spaces between tho my package and classes have capital letters in their names. and i cant change the names of the package or and classes in eclipse
  2. And all file and folder names. everything in my zip is lowercase except for the class files which has capital letters should i change those? i think it messes the code
  3. So my second topic here and it works awesome. i was hoping to get help again but this time with something else. so i have just finished my mod and got it in to class files, textures working and everything. tho in my mods/assets folder in .minecraft when i have my mod in a zip like this: download here: i get a crash report which looks like this. but when i have it just as a folder inside the assets/mods folder the mod loads properly. anybody knows how to fix this. (So my mod works when i have it as a folder in the mods/assets folder)
  4. no errors in eclipse. if you read my Main Problem text that is what i have noticed
  5. Looks like your @ModID doesn't match your main class file is there anything i can change or should i maybe just try to recompile and do that shit again and see if we missed something?
  6. Looks like your @ModID doesn't match your main class file this is my code @Mod(modid="grubsemark2",name="Mark2",version="v1.4")
  7. Alot is grateful. So i get a crash error when having a zip there. .minecraft/mods/craftxpmod.zip the .zip is not there but just to show you that it is a zip file the crash report is here:
  8. Are you zipping your files into a zip folder? Because your textures need to go into that zip inside a folder called "mods" (1.5) or "assets" (1.6) i had my mod folder as a folder and not a zip so i have made it to a zip now and will run it and the thing with assets and mods between the versions helped alot
  9. *Cough* Forge ModLoader Creates that folder with the Capital M. im sure if you check your mods folder is with a capital M
  10. look at my previous reply to you. i dont know if you already have seen it if you have then sorry
  11. sorry just noticed. yes so this is the path for the class files for the mod which MC does find and run: C:\Users\Grubse\AppData\Roaming\.minecraft\Mods\craftxpmod\grubsemark2 and this is the path for the textures (in this example i use the final folder in textures "items") C:\Users\Grubse\AppData\Roaming\.minecraft\Mods\craftxpmod\textures\items
  12. Make everything lower case. Both in the code and the file/folder names. it didnt work. i posted what it looks like if it helps
  13. trying now thanks for the early reply
  14. SOLVED- So Finally i can release my mod thanks for the help everyone. im not sure if im allowed to post a mod thread link here but im not doing it for spam or advertising just so that the people who helped me have an idea of what i was doing - http://www.minecraftforum.net/topic/1888261-craft-xp-mod-151mod-alpha-forge/ So my problem was that i want minecraft to load my item and block textures (when i have installed the mod not in eclipse) in .minecraft/mods/MyModName/textures/itemsOrBlocks when im in eclipse my item and block textures loads properly but when installing the mod in minecraft (putting my mod folder in the mods folder) the textures dont load. Maybe there is something wrong with my code or a part im missing. i appreciate any help and efforts. My Main class file Then here is one of my item classes !MAIN PROBLEM! So inside my mods or assets folder i have my mod as a folder. if you are about to post that i need to have it as a zip let me tell you first that i get this crash report. and when i have it as a rar the mod dosen´t load. So when i have it as a zip in the mods/assets folder i get crash report. but not if i run it just as a folder Crash Report when having it as a ZIP Picture of what i get in minecraft (outside eclipse) Thanks!
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