I've been trying to get blocks from coordinates in the world.
I figured out how to get the id and metadata of a block at the coordinates, but I can't seem to figure out how to get the block itself from that.
I'm trying to create something to select a number of blocks in the world and save that to a file to use later as generated structures, but I don't really want to use the block ids for it if I can, since they might change.