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BIG IR0N NUTZ

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  1. Nah, it isn't the id's shifting, I already have that set in my config class to account for that. These are thousands off, and they all aren't equally off, some are in the random 20,000's, and a few even in the 30,000's
  2. Hey everyone! My problem is, I am assigning my items specific ID's, and Eclipse/Forge/Minecraft is assigning them other ID's, and I can't figure out why. Here's the code to the id's being set public static final int SODADARKDEPTHSCOLA_DEFAULT = 22601; public static final int SODAWHITELIGHTNING_DEFAULT = 22602; public static final int SODABLOODSODA_DEFAULT = 22603; public static final int SODASPARKLINGWATER_DEFAULT = 22604; public static final int SODAHILLFROST_DEFAULT = 22605; public static final int SODAYELLOWMELLOW_DEFAULT = 22606; public static final int SODAYEEHEE_DEFAULT = 22607; public static final int SODAGINGERALE_DEFAULT = 22608; public static final int SODACYANSODA_DEFAULT = 22609; public static final int SODAGENERICGRAPESODA_DEFAULT = 22610; public static final int SODALIQUIDLARD_DEFAULT = 22611; public static final int SODAUNDERCOLA_DEFAULT = 22612; public static final int SODAFEMINISTSFAVORITE_DEFAULT = 22613; public static final int SODA8DOWN_DEFAULT = 22614; public static final int SODABAMBIBLAST_DEFAULT = 22615; public static final int SODAEUTOSFINEST_DEFAULT = 22616; public static final int BOTTLEDARKDEPTHSCOLA_DEFAULT = 22617; public static final int BOTTLEWHITELIGHTNING_DEFAULT = 22618; public static final int BOTTLEBLOODSODA_DEFAULT = 22619; public static final int BOTTLESPARKLINGWATER_DEFUALT = 22620; public static final int BOTTLEHILLFROST_DEFAULT = 22621; public static final int BOTTLEYELLOWMELLOW_DEFAULT = 22622; public static final int BOTTLEYEEHEE_DEFAULT = 22623; public static final int BOTTLEGINGERALE_DEFAULT = 22624; public static final int BOTTLECYANSODA_DEFAULT = 22625; public static final int BOTTLEGENERICGRAPESODA_DEFAULT = 22626; public static final int BOTTLELIQUIDLARD_DEFAULT = 22627; public static final int BOTTLEUNDERCOLA_DEFAULT = 22628; public static final int BOTTLEFEMINISTSFAVORITE_DEFAULT = 22629; public static final int BOTTLE8DOWN_DEFAULT = 22630; public static final int BOTTLEBAMBIBLAST_DEFAULT = 22631; public static final int BOTTLEEUTOSFINEST_DEFAULT = 22632; public static final int BOTTLESODA_DEFAULT = 22633; public static final int BOTTLECARBONATEDSODA_DEFAULT = 22634; public static final int SODAEMPTY_DEFAULT = 22635; And here is a screenshot of them ingame showing the wrong ID's: As you can see in this example, the soda Euto's Finest's ID in Minecraft is 17136 when I assigned it in the code to 22616

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