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GamerCanaan

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  1. Thanks, that fixed it. BACK TO MODDING.
  2. I haven't had this problem ever, this is the first time. I start up my modded minecraft as usual and I get a crash, I try again, same crash, I check the files, they're all fine. This is what I get: ---- Minecraft Crash Report ---- // Sorry Time: 8/11/13 8:40 PM Description: Failed to start game java.lang.NullPointerException at net.minecraft.client.gui.FontRenderer.getFontTexturePack(FontRenderer.java:1144) at net.minecraft.client.gui.FontRenderer.func_98306_d(FontRenderer.java:222) at net.minecraft.client.gui.FontRenderer.func_98304_a(FontRenderer.java:150) at net.minecraft.client.gui.FontRenderer.<init>(FontRenderer.java:112) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407) at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:732) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_21, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 453243872 bytes (432 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: LWJGL: 2.4.2 OpenGL: Intel® HD Graphics Family GL version 3.0.0 - Build 8.15.10.2291, Intel Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
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