I'm pretty sure, it's as simple as executing the the installer, and checking "Install Server" and then I have it install to the same directory the original "minecraft_server1.6.2.exe" directory right? Other than that it comes down to my friends having the same mods and installing them the same way on the server as I would the client, by just dragging and dropping .zip or .jar files into the "mods" folder. I'm doing this right, correct?
Ok, so I should be doing this correct?:
1. Install Forge and desired mods on my client.
2. Install Forge and desired mods on my server.
3. Run the server through minecraftforge-universal....jar.
Is this how it should work, or do I run the server through the "minecraft_server....jar"?
I'm just very confused. My friend tried to no avail, he keeps getting an "ID 17" Error.
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