Hello,
I am currently writing a mod which adds, among other things, custom tools and armor sets, I am trying to make these tools and armor sets repairable in an anvil, however the item I wish to repair them with will have metadata, I know I have to override the getIsRepairable method in my tool classes, however I am unsure of how exactly to code it as I am very new to this.
Can anyone help me?
Ethyl_Amine