Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Ablaze

Members
  • Joined

  • Last visited

Everything posted by Ablaze

  1. Wait a minute. YOU'RE USING 6.4.45.953? For 1.6.4, 9.11.1.964 is the build you should be using! 6.4.45.953 is outdated as hell, I can make out cause for the latest 1.6.4 version 9 is the first number, while you have 6 as the first number.
  2. How exactly did you set up forge? I'm guessing you didn't install it correctly.
  3. Alright, I understood FoodStats but didn't get much of GuiIngame. Anyways, how do we get started with our own bar?
  4. Whenever you make a mob, in your render file (I think) there is a setRotationAngles() method right? In that you do all sorts of weird math. Now I never understood how that worked. Can someone tell me how you choose the correct rotation angles for the mob? Or someone explain the math? Or do you guys use a different method I don't know of?
  5. I hope you guys enjoy coding. I am 12 at the moment, turning 13 in a few months. So I do know how much your son might be enjoying it, specially game programming and not anything else. If you need help, be sure to PM me, I will do my best to help. Regards, Ablaze.
  6. Are there any tutorials on how to create a dimension? There are many differences in 1.6 and 1.7 I presume.
  7. Yeah, it worked. Thanks a lot! Can you just explain why preInit works and init doesn't?
  8. https://gist.github.com/anonymous/d43d38217ab33569ddf8
  9. May I know what log? The one that prints out when you run Minecraft in eclipse? I'm not sure how to show that, as when the log gets too long, some of the stuff at the beginning gets erased and I can't scroll up to see and copy it.
  10. If you see in the constructor of BlockTutorialBlock and ItemTutorialItem, then you will see that I have done it.
  11. where do you search for your block? The Creative Tab search menu. I have more updates. So I decided to move on, and make an item. Well, guess what - that doesn't show up either. I thought it could be the fault of the textures folder, so I deleted that. Still no progress. I'm concentrating on getting the blocks and items to show up. Once they show up, I'll try and figure out how to do the textures. So whoever is trying to help me, firstly thanks and next, forget about textures for now. I just want them to show up in the creative menu. Tutorial.java BlockTutorialBlock.java ItemTutorialItem.java Please help. P.S. SanAndreas I'm a big fan
  12. Earlier this was my code:- Tutorial.java (main file) BlockTutorialBlock.java I had my en_US.lang file located in Modding/forge/src/main/resources/assets/tutorialmod/lang. The contents were: tile.tutorialBlock.name=Tutorial Block And it worked fine. I wanted to move on to textures, so I modified my Tutorial.java to this:- Note the .func_149658_d(Tutorial.MODID + ":" + "tutorialBlock");. I placed the tutorialBlock.png (same texture as stone) in Modding\forge\src\main\resources\assets\tutorialmod\textures\blocks. I run the client and searched for "Tutorial Block", but there is no such block! I'm using build 997. My workspace is the eclipse folder within the forge folder. Please instruct and help me. Regards, Ablaze.
  13. And what are the pros/cons of going over latest builds rather than the recommended ones? More bugs? And more importantly, is 1024 more-or-less free of func_ names?
  14. So the Forge maintainers keep trying to make it easier for us coders? Do you think it is worth an upgrade?
  15. I'm currently using build 997. It has all those weird names (func...). I'm thinking of getting the latest build which is 1032. Can someone please tell me if build 1032 uses the normal names like setBlockName or does it use func? Because if it uses func... then there is no point of upgrading. And one more thing, where are you guys getting your 1.7 tutorials?
  16. So setRenderBounds is the method I need, but where do I place it? Also, do you have a tutorial on proxies on your website? You explain it really well so I want to learn from you. Because soon enough I'll need them for a universal mod, and I don't have them. Regards, Ablaze. P.S. I hope the method doesn't go in my proxy, because then I'll have to look for a proxy tutorial :'(.
  17. I agree with Mazetar. If the buttons aren't working, use the tag, or even better, as Mazetar said (once again), use Gist on Github. And yes, you want to have some basic knowledge about Java. You can use the link Mazetar gave you, or you can follow TheNewBoston's tutorials, if you don't want lengthy videos and are lazy. The way I learnt java? I learnt java in fifth grade (at the age of 10) from a book called Head First Java. They use really easy-to-follow language and use good examples. Learning from there, here I am - coding minecraft mods(released one a few days ago) at the age of 12(seventh grade)! The thing I want to say, is you can't just get to coding before learning the language. P.S to Mazetar - You said I think you are wrong. If you look closely, he is using the variable but he is initializing the variable AFTER declaration, which results in Java not being able to find the variable. Regards, Ablaze.
  18. Okay, thanks for the quick reply! Now, I know what ticks are, basically 1/20th of a second. But what would ticks have to do in modding? Can you give me some examples? Regards, Ablaze. P.S. Please answer this question - If I have any further doubts about tile entities and ticks can I consult you?
  19. Hi! I made a pizza block. It can be eaten like a cake. But the textures aren't working like I want them to. Have a look at the screenshot:- . How can I reduce the block height, so that the top and the side of the pizza meet? Regards, Ablaze. Tell me if you need any files.
  20. Thanks, that helped. I also want to learn what tile entities are and how to create them, can you give me a good up to date link for learning about tile entities? Regards, Ablaze
  21. Hi! In my last thread I learnt how to PROPERLY generate a structure. But now, I want to learn how to place a chest in the structure and put random but defined loot in it, just like the blacksmith chest. I tried copying the code, but it didn't work. Can someone give a step by step noob guide? Regards, Ablaze. P.S. I also want to learn what tile entities are and how to create them, can someone give me a good up to date link for learning about tile entities?
  22. Thanks, altering the numbers to my preference was what I needed. Thanks once again. Regards, Ablaze.
  23. What are valid position checks and what do you mean by strict? I do all the java in that file through a converter, so I don't know. Anyways, here is new code. New file (WorldGenNew, not WorldGenAbandonedTomoShop) Regards, Ablaze.
  24. Hi! Straight to the point. I made a structure. It generates only on superflat worlds and not in normal worlds. Here is my code. UncleTomosMainClass.java(Main file)- WorldGenAbandonedTomoShop.java (The structure file)- WorldGenManager(The class that implements IWorldGenerator) - Please help if you can. Bonus points for answering this question! - How do I put chests in my structure with random loot? Regards, Ablaze.

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.