I have a problem using NBT data.
It saves the integer correctly but when i restart the client or when i create a new world it keeps the value and it doesnt reset it. Can some one have a look at my code?
Thanks!
http://pastebin.com/i2z9Cvw3
Is there a better way to do this?
"if (event.entity instanceof EntityZombie || event.entity instanceof EntitySkeleton || event.entity instanceof EntitySkeleton || event.entity instanceof EntityCreeper) {"
haha thank you i tried using the getPermissionLevel thing first but that didnt work so yesterday i tried the method above and it worked. anyway thank you for the response