Basically I am in the middle of making a mod and I am trying to render my model which is a cable/conduit I don't know about the name yet and I can't seem to work out a good way of checking adjacent blocks and changing the model, I have tried worlObj.getBlockTileEntity(x, y, z) and added one the the appropriate directions but I have to make 6 boolean objects to check each direction and I've seen that BuildCraft uses ForgeDirection and iterates through all the direction and decides on the direction. So if someone could help me it would be greatly appreciated.