I have a packet handeler set up with some functions, but when I send a packet to the server, and the use Minecraft.getMinecraft().theWorld as my world, the world is client side!!! I need a way to get tile entity data from client side to server side, but if I can get the server-side world, I can do it. For refrence, I have a text field in my tile entity, and I need to set it through my gui. Also, if anyone know how to fix this, I can't select the text bar to type in it (in my gui).