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Kilkio

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  1. Hello, Does anyone know the best of way of modifying the name displayed above another player's head? In the past I have done this using a transformer to patch the renderLivingLabel method, but I want to avoid this completely if possible. Any ideas?
  2. So I could use that to find out the obfuscated names? Could you give me a snippet I could work from to use this data?
  3. Hey there, I am using the class transformer to patch a core method in RendererLivingEntity. I currently do this as below: @Override public byte[] transform(String arg0, String arg1, byte[] arg2) { if (arg0.contains("bhb")) { return patchClassASM(arg0, arg2, true); } return arg2; } Ideally I would like this mod to remain compatible between updates - Is there any way I can patch a deobfuscated / srg version?
  4. Any volunteers? Willing to compensate up to $50
  5. I have written a simple mod for my server but it requires base classes to be replaced and as such is not compatible with Forge. I have had a quick look into converting it to be Forge compatible using ASM, but it is far too advanced for me. The mod is extremely simple but does require patching or overriding of two vanilla methods. If anyone is willing to convert what I have to Forge, it would be greatly appreciated and you will be compensated financially. Sending me a PM is probably best and then we can get in contact. I didn't find this to be against any of the Forge forum rules, but apologies if it is.

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