Hi, I run a website called YogBytes, which is a repository of sound bytes dedicated to the Yogscast, I am working on a Minecraft mod for it, currently I have a byte player, that allows you to enter a byte id when SHIFT+right clicked, which then when right clicked, or toggled with redstone, it retrieves an InputStream from the website
public static void main(int id, World world, int x, int y, int z) throws IOException {
InputStream is = new URL("http://yogbytes.com/audio/"+id+".mp3").openStream();
try {
BufferedInputStream bis = new BufferedInputStream(is);
}
catch (Exception e) {
System.out.println(e);
}
}
My question is, How would I then play that InputStream in game at the x, y, z position of the BytePlayer TileEntity?
Last time I coded a Minecraft Mod was 1.4, things have changed sooo much since then
Thanks in advance for your assistance
PS, I am coding this for 1.7.10, but will update to 1.8 once I have it working