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Mordraug

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  1. Okay, how to do it? I used my mod server side only fine without NetworkMod, but now I can't and NetworkMod is gone. Basically I cant connect to server. I get "Mod rejections[FMLMod:sAuth{0.1.2}]" error if I don't install my mod on client too, and I don't want to do it. Edit: I guess it has something to do with changing NetworkChecker of my mod, I have no idea how to do it tho. Any bells ring anyone?
  2. Yeah, I actually went with modifying Explosion class, I guess not many core mods would be incompatible with that. Thanks alot.
  3. Thanks, but detecting it for every block would require modifying Block class, am I right?
  4. I think title says all I need to know. I want to create mod that will create protection from tnt, creepers in some radius, So if I'd place lots of tnt around protected area it'd create a sphere. Afaik there is only an event detecting breaking block by player in forge api, thats quite disappointing.
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