-
Item: Stack in container, Not in inventory.
Not sure that would really work for me, it's an RPG plugin and it uses ender chests as banks, I don't want to have to completely remake that. Is that really the only way?
-
Item: Stack in container, Not in inventory.
I have a custom ore, and I was wanting to make it so it doesn't stack in your inventory, but in a chest it does. Is this possible? If so how can this be done? Thanks in advanced for any help provided.
-
Open Inventory Event?
Do you think this would work? while (this.gameSettings.keyBindInventory.isPressed()) { //Do something here }
-
Open Inventory Event?
Been looking and looking, can't seem to find the open inventory event anywhere. Could someone help me please? Basically what I need is something like, if inventory open, do this, blah blah code here, that sort of thing.
-
Get info from server?
Someone on IRC suggested I make a Bukkit plugin that handles the API and prints the info how I need it. Then said to use packets but didn't explain how or anything, where do I start with that?
-
Get info from server?
Well people in Forge IRC said it's a bad idea so I kind of scraped it, any ideas on how to accomplish this?
-
Get info from server?
Okay, so here is what I have so far, this is the class that gets the info from the server via mysql, it only gets basic info at the moment to test - package Zombie_Mod; import java.sql.Connection; import java.sql.DriverManager; import java.sql.PreparedStatement; import java.sql.ResultSet; public class ZScon { public static void ZScon(String[] args) throws Exception { Class.forName("com.mysql.jdbc.Driver"); Connection con = DriverManager.getConnection("jdbc:mysql://localhost/mcmmo","root","root"); PreparedStatement statement = con.prepareStatement("select * from mcmmo_users"); ResultSet result = statement.executeQuery(); while(result.next()) { System.out.println(result.getString(1) + " " + result.getString(2)); } } } Few questions, in the MySQL database. There is mcmmo_users which contains id,user,lastlogin mcmmo_skills which contains id,taming,mining,woodcutting,ect (The current level) mcmmo_experience which contains id,taming,mining,woodcutting,ect (The current XP) How do I - look at mcmmo_users, match a user name to an ID, use that ID in skills to get the skill level, then experience to get experience? I then want to print it like so - Mining(20) 120/1060 So that is - SkillName(SkillLevel) CurrentXP/TotalXP Could someone help me with this? Im pretty new to actually making mods with Forge, not sure where to start really.
-
(solved)How to change Vanilla Mob Drops
Try replacing blockID with shiftedIndex, what your dropping sounds like it isn't a block, which may be why it isn't working.
-
(solved)How to change Vanilla Mob Drops
Is the item your adding a custom item? Or an item that is already in Minecraft? This is out of memory, so it might be wrong. But for vanilla you use: return Block.blockDiamond.blockID //Replace blockDiamond with Vanilla block return Item.diamond.shiftedIndex //Replace diamond with Vanilla item And for a custom item or block you use: return Class.Block.blockID //Replace Class with your mod class, and Block with your block name return Class.Item.shiftedIndex //Replace Class with your mod class, and Item with your item name
-
Get info from server?
Hey everyone, long time user, first time poster. I am trying to make a mod that requires it get info from the server side, specifically, mcMMO, I want it to get the current levels of the current player, how can I achieve this? And once I do have that info, I can just use 'println' where I want it, correct? Thanks in advanced for any help provided.
IPS spam blocked by CleanTalk.