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PisuCat

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Everything posted by PisuCat

  1. The texture file mummy.png is 64x64, but you have it so the model uses a 64x32 texture. To use a 64x64 file with the mummy, change this line (line 11): this(0.0F, 0.0F, 64, 32); to: this(0.0F, 0.0F, 64, 64);
  2. Sorry if Im late, but I had a very similar problem. In your log file it says this: This means Minecraft doesn't know the save id of the Tile Entity. You need to assign it. Idk if Forge has a different way of doing it, but I added this line to the mod initiator: TileEntity.addMapping(TileEntityFoo.class, "Foo"); The first parameter is your TileEntityClass, and the second parameter is the save game id. Note: I actually didn't have a problem, but when I see a stack trace in the Eclipse console, I know somethings wrong
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