Hi, i'm relatively new to forge modding and I have began making some blocks with custom tile entities and models. I am currently making a solar panel block, that has a custom model attached. i want to make it so that when the UpdateTick() event is called on the block, I alter some rotations on the model. I have been looking around and so far have found no way of accessing the Model class of my tile entity from its parent block.
Currently the only way that the Block/Entity is bound to the Renderer and model is through this:
ClientRegistry.bindTileEntitySpecialRenderer(SolarCollectorEntity.class, new SolarCollectorRenderer());
how would i go about retrieving a blocks renderer/model instance to be able to edit the values within?