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MrNegaBlox

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Everything posted by MrNegaBlox

  1. I think I might know what the problem is. I set up a base block that use a subclass of the original block. and the block where I placed the method was a subclass of that, so I don't know if that really affects anything, but it isn't working. so I don't know
  2. I did those methods doing this. @SubscribeEvent public void onBlockAdded(World p_149726_1_, int p_149726_2_, int p_149726_3_, int p_149726_4_) { p_149726_1_.setBlockToAir(p_149726_2_ - 1, p_149726_3_ - 1, p_149726_4_ - 1); } But nothing happened when I placed a block.
  3. How do I find all the packages holding the code for minecraft, I used to be able to read it to figure out. Thank you in advance.[sOLVED] Also, how do I get have a block do something when it is placed and/or broken? what is the method in doing so?
  4. I did the last method and now it is working... THANK YOU VERY MUCH!
  5. This is the stack trace I got and I was wondering how I fix this, it doesn't seem to be about my code, it says a file is missing but I don't know what it is. Is 1.7.10 unstable? [11:09:32] [main/INFO] [GradleStart]: No arguments specified, assuming client. [11:09:32] [main/INFO] [GradleStart]: Extra: [] Exception in thread "main" java.lang.RuntimeException: java.io.FileNotFoundException: C:\Users\[userName]\.gradle\caches\minecraft\assets\indexes\{ASSET_INDEX}.json (The system cannot find the file specified) at com.google.common.base.Throwables.propagate(Throwables.java:160) at GradleStart.setupAssets(GradleStart.java:260) at GradleStart.startClient(GradleStart.java:82) at GradleStart.main(GradleStart.java:56) Caused by: java.io.FileNotFoundException: C:\Users\[userName]\.gradle\caches\minecraft\assets\indexes\{ASSET_INDEX}.json (The system cannot find the file specified) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(Unknown Source) at java.io.FileReader.<init>(Unknown Source) at GradleStart.loadAssetsIndex(GradleStart.java:266) at GradleStart.setupAssets(GradleStart.java:204) ... 2 more Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
  6. I tried that. I am not sure If I did it correctly though. Can you check? @ForgeSubscribe public void EntityInteractEvent(Entity target){ if(Minecraft.getMinecraft().thePlayer.getItemInUse() == new ItemStack(new org.X39.mods.minecraft.tecmod.ItemPosseser(532))){ target = Minecraft.getMinecraft().renderViewEntity; } } @ForgeSubscribe public void PlayerInteractEvent(Action action, int x, int y, int z, int face, Result useBlock, Result useItem){ if(Minecraft.getMinecraft().renderViewEntity != Minecraft.getMinecraft().thePlayer){ Minecraft.getMinecraft().thePlayer = (EntityClientPlayerMP) Minecraft.getMinecraft().renderViewEntity; } I added these two methods and so far, nothing happens
  7. How do you use the FakePlayer Entity? does it make a clone of the player? or does it simulate a player action on something?and how do you spawn one?
  8. So I want to make a sort of RC quadracopter or wireless camera. This was done in the witchery mod. I decompiled the mod but I couldn't understand the code. Could someone give me an example or direct me to a tutorial on this sort of things
  9. I am making a mod, and I was wondering how you would adding in Redstone Flux compatibility to my mod. I have the Java decompiled, and I want it to work with or without the mod.
  10. excuse me, and sorry, but what is this .964, is it an updated version?
  11. I've been using every .bat file. When I tried decompiling it asked for but it asks that I change the source and run updatemd5, then I run updatemd5, then it says to decompile, I have the recommended build for forge src. I have been able to decompile before. I also have the most recent JDK. I don't see what I need to do!
  12. How do you modify how the arm's positions are or for any part of the body for that matter. What I mean is when you hold an Item. In Galacticraft, you would crouch when you hold a rocket as well as your hand up. I want to make it so that when I hold a gun, it holds it like a bow.
  13. I try my best to comprehend what I am reading and copying. So can you please tell me what packet to send?
  14. How to I send a packet to the server about a mobs position?
  15. Can someone tell me how to packet handle, I haven't used it and the tutorials I am using don't have anything for updating mob location
  16. Umm, please specify how? I have never used packet handleing
  17. I am still getting teleported, can you tell me whats wrong?
  18. Ok all i really want is just how to texture a tile entity in 1.6.2, as all the tutorials I've seen are outdated. Can you tell me the method? because It seems the one I have been using is invalid
  19. Please Help ME! I would like it very much
  20. So I made a custom tile entity renderer and I don't know what I did wrong. Can you please analyze my code and tell me what is wrong? Also, if it is not already obvious, please put the code that is correct? Main Class: package KitchenCraft.MainClass; import KitchenCraft.MainClass.CounterProperties.CounterGuiHandler; import KitchenCraft.MainClass.CounterProperties.CounterTileEnity; import net.minecraft.block.Block; import net.minecraft.block.BlockBreakable; import net.minecraft.block.BlockFurnace; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.entity.RenderSnowball; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemFood; import net.minecraft.item.ItemStack; import net.minecraft.potion.Potion; import net.minecraft.src.ModLoader; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.Configuration; import net.minecraftforge.common.DimensionManager; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; @Mod(modid="GummyBah", name="GummyBear", version="1.0.0") @NetworkMod(clientSideRequired=true, serverSideRequired=false) public class Main { public static CreativeTabs tabBlasters = new CreativeTabs("tabBlasters") { public ItemStack getIconItemStack() { return new ItemStack(Item.diamond, 1, 0); } }; // The instance of your mod that Forge uses. @Instance("GummyBah") public static Main instance; // Says where the client and server 'proxy' code is loaded. @SidedProxy(clientSide="KitchenCraft.MainClass.client.ClientProxy", serverSide="KitchenCraft.MainClass.CommonProxy") public static CommonProxy proxy; public Block Counter = new Counter(1408, Material.wood).setUnlocalizedName("KitchenCounterCraftBlock"); @EventHandler public void preInit(FMLPreInitializationEvent event) { Configuration config = new Configuration(event.getSuggestedConfigurationFile()); config.load(); config.save(); } @EventHandler public void Init(FMLInitializationEvent event) { proxy.registerRenderers(); NetworkRegistry.instance().registerGuiHandler(this, new CounterGuiHandler()); GameRegistry.registerBlock(Counter, "Counter"); LanguageRegistry.addName(Counter, "Counter"); GameRegistry.registerTileEntity(KitchenCraft.MainClass.CounterProperties.CounterTileEnity.class, "KitchenCounterCraft"); LanguageRegistry.instance().addStringLocalization("carmel", "en_US", "Carmalizer"); LanguageRegistry.instance().addStringLocalization("tabBlasters", "en_US", "Gummy Mod"); proxy.registerRenderers(); } @EventHandler public void postInit(FMLPostInitializationEvent event) { // Stub Method } } Block Class: package KitchenCraft.MainClass; import java.util.Random; import KitchenCraft.MainClass.CounterProperties.CounterTileEnity; import cpw.mods.fml.common.Mod.Instance; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class Counter extends BlockContainer { protected Counter (int id, Material wood) { super(2048, Material.wood); setHardness(2.0F); setResistance(5.0F); setCreativeTab(CreativeTabs.tabDecorations); } @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int metadata, float what, float these, float are) { TileEntity tileEntity = world.getBlockTileEntity(x, y, z); if (tileEntity == null || player.isSneaking()) { return false; } //code to open gui explained later player.openGui(Main.instance, 0, world, x, y, z); return true; } @Override public void breakBlock(World world, int x, int y, int z, int par5, int par6) { dropItems(world, x, y, z); super.breakBlock(world, x, y, z, par5, par6); } private void dropItems(World world, int x, int y, int z){ Random rand = new Random(); TileEntity tileEntity = world.getBlockTileEntity(x, y, z); if (!(tileEntity instanceof IInventory)) { return; } IInventory inventory = (IInventory) tileEntity; for (int i = 0; i < inventory.getSizeInventory(); i++) { ItemStack item = inventory.getStackInSlot(i); if (item != null && item.stackSize > 0) { float rx = rand.nextFloat() * 0.8F + 0.1F; float ry = rand.nextFloat() * 0.8F + 0.1F; float rz = rand.nextFloat() * 0.8F + 0.1F; EntityItem entityItem = new EntityItem(world, x + rx, y + ry, z + rz, new ItemStack(item.itemID, item.stackSize, item.getItemDamage())); if (item.hasTagCompound()) { entityItem.getEntityItem().setTagCompound((NBTTagCompound) item.getTagCompound().copy()); } float factor = 0.05F; entityItem.motionX = rand.nextGaussian() * factor; entityItem.motionY = rand.nextGaussian() * factor + 0.2F; entityItem.motionZ = rand.nextGaussian() * factor; world.spawnEntityInWorld(entityItem); item.stackSize = 0; } } } @Override public TileEntity createNewTileEntity(World world) { return new CounterTileEnity(); } @Override public int getRenderType() { return -1; } //It's not an opaque cube, so you need this. @Override public boolean isOpaqueCube() { return false; } //It's not a normal block, so you need this too. public boolean renderAsNormalBlock() { return false; } } Tile Entity Class: package KitchenCraft.MainClass.CounterProperties; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class CounterTileEnity extends TileEntity implements IInventory { private ItemStack[] inv; public CounterTileEnity(){ inv = new ItemStack[9]; } @Override public int getSizeInventory() { return inv.length; } @Override public ItemStack getStackInSlot(int slot) { return inv[slot]; } @Override public void setInventorySlotContents(int slot, ItemStack stack) { inv[slot] = stack; if (stack != null && stack.stackSize > getInventoryStackLimit()) { stack.stackSize = getInventoryStackLimit(); } } @Override public ItemStack decrStackSize(int slot, int amt) { ItemStack stack = getStackInSlot(slot); if (stack != null) { if (stack.stackSize <= amt) { setInventorySlotContents(slot, null); } else { stack = stack.splitStack(amt); if (stack.stackSize == 0) { setInventorySlotContents(slot, null); } } } return stack; } @Override public ItemStack getStackInSlotOnClosing(int slot) { ItemStack stack = getStackInSlot(slot); if (stack != null) { setInventorySlotContents(slot, null); } return stack; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64; } @Override public void openChest() {} @Override public void closeChest() {} @Override public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); NBTTagList tagList = tagCompound.getTagList("Inventory"); for (int i = 0; i < tagList.tagCount(); i++) { NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i); byte slot = tag.getByte("Slot"); if (slot >= 0 && slot < inv.length) { inv[slot] = ItemStack.loadItemStackFromNBT(tag); } } } @Override public void writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); NBTTagList itemList = new NBTTagList(); for (int i = 0; i < inv.length; i++) { ItemStack stack = inv[i]; if (stack != null) { NBTTagCompound tag = new NBTTagCompound(); tag.setByte("Slot", (byte) i); stack.writeToNBT(tag); itemList.appendTag(tag); } } tagCompound.setTag("Inventory", itemList); } @Override public String getInvName() { return "tco.tileentitytiny"; } @Override public boolean isInvNameLocalized() { // TODO Auto-generated method stub return false; } @Override public boolean isItemValidForSlot(int i, ItemStack itemstack) { // TODO Auto-generated method stub return false; } } Tile Entity Renderer: package KitchenCraft.MainClass.CounterProperties; import org.lwjgl.opengl.GL11; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.Entity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; public class CounterRenderer extends TileEntitySpecialRenderer { //The model of your block private final CounterRender model; public CounterRenderer() { this.model = new CounterRender(); } private void adjustRotatePivotViaMeta(World world, int x, int y, int z) { int meta = world.getBlockMetadata(x, y, z); GL11.glPushMatrix(); GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F); GL11.glPopMatrix(); } @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) { //The PushMatrix tells the renderer to "start" doing something. GL11.glPushMatrix(); //This is setting the initial location. GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F); //This is the texture of your block. It's pathed to be the same place as your other blocks here. //Outdated bindTextureByName("/mods/roads/textures/blocks/TrafficLightPoleRed.png"); //Use in 1.6.2 this ResourceLocation textures = (new ResourceLocation("bettermc:textures/blocks/Counter.png")); //the ':' is very important //binding the textures Minecraft.getMinecraft().renderEngine.func_110577_a(textures);;; //This rotation part is very important! Without it, your model will render upside-down! And for some reason you DO need PushMatrix again! GL11.glPushMatrix(); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); //A reference to your Model file. Again, very important. //Tell it to stop rendering for both the PushMatrix's GL11.glPopMatrix(); GL11.glPopMatrix(); } //Set the lighting stuff, so it changes it's brightness properly. private void adjustLightFixture(World world, int i, int j, int k, Block block) { Tessellator tess = Tessellator.instance; float brightness = block.getBlockBrightness(world, i, j, k); int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); int modulousModifier = skyLight % 65536; int divModifier = skyLight / 65536; tess.setColorOpaque_F(brightness, brightness, brightness); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier); } } Model: // Date: 2/15/2014 11:17:48 AM // Template version 1.1 // Java generated by Techne // Keep in mind that you still need to fill in some blanks // - ZeuX package KitchenCraft.MainClass.CounterProperties; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class CounterRender extends ModelBase { //fields public ModelRenderer Leg1; public ModelRenderer Leg2; public ModelRenderer Leg4; public ModelRenderer Leg3; public ModelRenderer Top; public CounterRender() { textureWidth = 128; textureHeight = 64; Leg1 = new ModelRenderer(this, 0, 0); Leg1.addBox(0F, 0F, 0F, 2, 15, 2); Leg1.setRotationPoint(6F, 9F, 6F); Leg1.setTextureSize(128, 64); Leg1.mirror = true; setRotation(Leg1, 0F, 0F, 0F); Leg2 = new ModelRenderer(this, 0, 0); Leg2.addBox(0F, 0F, 0F, 2, 15, 2); Leg2.setRotationPoint(-8F, 9F, 6F); Leg2.setTextureSize(128, 64); Leg2.mirror = true; setRotation(Leg2, 0F, 0F, 0F); Leg4 = new ModelRenderer(this, 0, 0); Leg4.addBox(0F, 0F, 0F, 2, 15, 2); Leg4.setRotationPoint(-8F, 9F, -8F); Leg4.setTextureSize(128, 64); Leg4.mirror = true; setRotation(Leg4, 0F, 0F, 0F); Leg3 = new ModelRenderer(this, 0, 0); Leg3.addBox(0F, 0F, 0F, 2, 15, 2); Leg3.setRotationPoint(6F, 9F, -8F); Leg3.setTextureSize(128, 64); Leg3.mirror = true; setRotation(Leg3, 0F, 0F, 0F); Top = new ModelRenderer(this, 0, 17); Top.addBox(0F, 0F, 0F, 16, 2, 16); Top.setRotationPoint(-8F, 7F, -8F); Top.setTextureSize(128, 64); Top.mirror = true; setRotation(Top, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); Leg1.render(f5); Leg2.render(f5); Leg4.render(f5); Leg3.render(f5); Top.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity ent) { super.setRotationAngles(f, f1, f2, f3, f4, f5, ent); } } Client Proxy: package KitchenCraft.MainClass.client; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.common.registry.GameRegistry; import KitchenCraft.MainClass.CommonProxy; import KitchenCraft.MainClass.CounterProperties.CounterRenderer; import KitchenCraft.MainClass.CounterProperties.CounterTileEnity; import net.minecraftforge.client.MinecraftForgeClient; public class ClientProxy extends CommonProxy { @Override public void registerRenderers() { ClientRegistry.bindTileEntitySpecialRenderer(CounterTileEnity.class, new CounterRenderer()); } public static void registerTileEntities() { GameRegistry.registerTileEntity(CounterTileEnity.class, "TutorialDeployerAMCFMT"); } } Thank you in advance!
  21. Thank you, I don't know much about programming, I learn from tutorials. I was able to learn a bit but. Theres a ton I need to learn
  22. PLEASE SPECIFY WHAT TO DO! I WANT TO FINISH MY MOD!
  23. Can you please specify what to do to fix it?
  24. Please Reply
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