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NovaViper

Forge Modder
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Everything posted by NovaViper

  1. Oh also, I have no idea how to place my source code in the TeamCity project to get pushed into it.
  2. I'm trying to change the URL of the Hub plugin but it doesn't let me and gives an error: Failed to create config directory: C:\ProgramData\JetBrains\Hub\conf
  3. I always used Github and I wanted to try something new. I have the project already created and a TeamCity server up but I have no idea how to get the build steps up. Anyone around have a clue how to finish the setup
  4. How do I make a json for both of my fluids?
  5. Resolution? I haven't even gotten a response from anyone
  6. Oh, I didn't notice that it was a link. I got it working now, thanks guys!
  7. That's what's I did, but still ask about using the bulitin gradlew GUI.
  8. Thanks guys! I got it up and I got another question about it. It says I can import my gradle project inside to use the visual gradle logger built in. How do I do that?
  9. Hey, I'm starting to try out IntelliJ for a change and I want to import my entire project (or at least setup the project and then import the source code onto the new one) from eclipse to IntelliJ. I have the actual stuff downloaded and ran that cmd to set up the workspace but I do not know how to open it. How exactly do I do this? ------EDIT------ Ok, I got the project open but it says the project SDK is missing, where do I found this at? Also I'm getting alot of errors about it not finding any of the files my classes imported in eclipse
  10. Everything about it basically.. I never tried animations advanced like this before but I have done walking animations
  11. I get my mods from Curse, and those other websites actually put my mod on there.. I've been reporting them too especially since they only have the Alpha and beta version of the mod which are completely outdated
  12. Ah ok. Also the link to Grey's mod says it has risky links on them, and no I haven't been on Planet Minecraft before.
  13. Also.. my secuirty scanner is saying that planet Minecraft contains links with viruses
  14. Does the Transform tool save what numbers I need for the model to be positioned right?
  15. Awh man, thanks guys and I got a question, I have that Model Maker that makes JSONs for items but I can't get the 3D model to display, Im using a laptop with the latest Java on Windows 8.1
  16. Like a staff I made on techne and use that as the model for the item instead of a picture
  17. I had tried to rename the methods using the default gen layer parts but it still gives me the overworld biomes instead of my own, anyone here know why?
  18. Is it possible to make a custom model for items anymore since 1.7.10?
  19. I used something called MCA Animator but causes a lot of errors and it is difficult for me to start and stop animations once I made them
  20. Thats what I want to do, I want to make keyframes for advanced animations like a stationary one (similar to what JurrasiCraft has) to make it look like the creature is breathing. I have no idea how to acutally develop keyframes though
  21. Basically, my reason to make an API for animating entities because to it easy on myself on making animations for my entities (mine only) and have them in one place where I can access and control them all
  22. Ok.. I started listing out some variables (this is btw my FIRST time designing an API so this is new to me) about what entities I want to animate and the yaw and pitch and timing varaibles controlling the animation time and yaw and pitch times. Im kinda stuck on how to list the methods
  23. I've been having real trouble trying to figure out how to make my dimension have custom rivers and oceans. I tried it before but it spawns the default world biomes instead of my custom ones. My code so far is here
  24. Hey, I'm not really sure where to start off with making an animation api similar to what this modder has done. Anyone has any tips for me about making one?
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