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nickpops98

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  1. Hi everyone, I was wondering how I would use an item to read/write to a certain NBT tag for the tile entity I right clicked on. Thanks in advance
  2. Hello, I am making a mod and I need help with two things to do with my new bird mob. 1. The AI is working perfectly so that they will fly away if you do not hold seeds. However when I breed the birds the baby spawns but I do not know how to make the baby's smaller like other animals in vanilla. How do I do this? 2. At the moment all birds are blue but I want to make it so that birds can be randomly red, blue or yellow. How can I achieve this? Thanks, Nick
  3. I'm pretty sure it was never called.
  4. I did as you said and I can now see that for some reason my entities are not being passed through to RenderManager. Any thoughts on why this is happening.
  5. Hi everyone, I was working on two new throwable entities in forge and I am trying to use the snowball and fireball rendering but I cannot see the two entities while they are in the air. However it has nothing to do with my entities as they perform as they are supposed to on impact. (Expolosion, potion effects...) Any help on how I could fix this so the entities actually render would be great. Main Class Entity Lavaball Entity Blindshot Thanks in advance!
  6. Thanks. Techne is a useful tool but it can be such a pain some times.
  7. I tried adding a new mob 'Goblin' to the game but now it crashes. Here is everything to do with the Goblin Entity and the Crash Report. QuestCraft.java - Main Class Note: This is not the whole class only the things relating to the entity. ModelGoblin.java - The Class Exported from Techne for the Model of the Goblin With Some Edits by Me EntityGoblin.java - The AI for the Goblin RenderGoblin.java - The Rendering Class for the Goblin Crash Report Can you please help me by finding where the problem is and how i can solve it.

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