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Raiza

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  1. Hello everyone, so for the past couple of days I have endeavored on studying how minecraft's world generation occurs and how I can tweak it to my liking. I'm working on a mod that will generate(does not have to be 100%, but most of the time), a world that is entirely an ocean biome. However, I can't seem to achieve this and I'm stuck at whether I can acheive just editing the files that produce the chunks or if I'm going to completely have to restructure biomes and how they generate. Here are some samples of my code, if anyone could provide me with ideas or ways that I could achieve my goal it would be much appreciated. IslandWorldGen Class IslandWorldChunkManager IslandWorldChunkProvider - this is mainly the class I am having issues with(i've generated alot of void worlds messing with it), Thank you all for any help you provide me with.
  2. Both of your download links are screwed up and don't take you directly to the adf.ly download. Thought you should know.
  3. I am attempting to update my forge coder pack to 1.6.4 but the install.cmd provided is producing a 403 error. Error log > If anyone else is having this issue or knows a fix or work-around it be great to hear.
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