Everything posted by starwarsmace
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[1.6.4]Making A Hostile Mob Non-Hostile
It worked until this error came. ---- Minecraft Crash Report ---- // My bad. Time: 1/16/14 3:42 PM Description: Ticking memory connection java.lang.IndexOutOfBoundsException: Index: 1, Size: 1 at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.get(Unknown Source) at rotten_flesh_mod.RottenFleshWandZombieTamer.itemInteractionForEntity(RottenFleshWandZombieTamer.java:29) at net.minecraft.item.ItemStack.func_111282_a(ItemStack.java:421) at net.minecraft.entity.player.EntityPlayer.interactWith(EntityPlayer.java:1257) at net.minecraft.network.NetServerHandler.handleUseEntity(NetServerHandler.java:846) at net.minecraft.network.packet.Packet7UseEntity.processPacket(Packet7UseEntity.java:36) at net.minecraft.network.MemoryConnection.processReadPackets(MemoryConnection.java:89) at net.minecraft.network.NetServerHandler.networkTick(NetServerHandler.java:141) at net.minecraft.network.NetworkListenThread.networkTick(NetworkListenThread.java:54) at net.minecraft.server.integrated.IntegratedServerListenThread.networkTick(IntegratedServerListenThread.java:109) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:691) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:587) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:583) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.get(Unknown Source) at rotten_flesh_mod.RottenFleshWandZombieTamer.itemInteractionForEntity(RottenFleshWandZombieTamer.java:29) at net.minecraft.item.ItemStack.func_111282_a(ItemStack.java:421) at net.minecraft.entity.player.EntityPlayer.interactWith(EntityPlayer.java:1257) at net.minecraft.network.NetServerHandler.handleUseEntity(NetServerHandler.java:846) at net.minecraft.network.packet.Packet7UseEntity.processPacket(Packet7UseEntity.java:36) at net.minecraft.network.MemoryConnection.processReadPackets(MemoryConnection.java:89) at net.minecraft.network.NetServerHandler.networkTick(NetServerHandler.java:141) -- Ticking connection -- Details: Connection: net.minecraft.network.NetServerHandler@a88cdff Stacktrace: at net.minecraft.network.NetworkListenThread.networkTick(NetworkListenThread.java:54) at net.minecraft.server.integrated.IntegratedServerListenThread.networkTick(IntegratedServerListenThread.java:109) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:691) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:587) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:583) -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 8 (amd64) version 6.2 Java Version: 1.7.0_45, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 211564048 bytes (201 MB) / 562561024 bytes (536 MB) up to 1301282816 bytes (1241 MB) JVM Flags: 0 total; AABB Pool Size: 1937 (108472 bytes; 0 MB) allocated, 1682 (94192 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 3, tcache: 0, allocated: 3, tallocated: 63 FML: MCP v8.11 FML v6.99.19.964 Minecraft Forge 9.11.1.964 5 mods loaded, 5 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{6.99.19.964} [Forge Mod Loader] (forge-1.6.4-9.11.1.964-mcp.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{9.11.1.964} [Minecraft Forge] (forge-1.6.4-9.11.1.964-mcp.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available examplemod{1.0} [Example Mod] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available rotten_flesh_mod{1.3} [Rotten Flesh Mod] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 765 (42840 bytes; 0 MB) allocated, 433 (24248 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['Player343'/282, l='Test World', x=-38.45, y=63.79, z=12.70]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' Note: For some reason this error just comes up at random and crashed the game.
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[1.6.4]Making A Hostile Mob Non-Hostile
Giving me errors in Eclipse. EntityZombie.targetTasks.removeTask(EntityZombie.targetTasks.taskEntries.get(1)); Errors: Multiple markers at this line - Cannot make a static reference to the non-static field EntityZombie.targetTasks - Cannot make a static reference to the non-static field EntityZombie.targetTasks
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[1.6.4]Making A Hostile Mob Non-Hostile
Can you please give me code how to use those methods to stop vanilla zombies from attacking the player. I would greatly appreciate that.
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[1.6.4]Making A Hostile Mob Non-Hostile
Anyone? I really need this is in my mod.
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[1.6.4]Making A Hostile Mob Non-Hostile
Hello. I'm making a mod and wanted to make an item that when you right click it,zombies wont attack you. Does anyone have any suggestions?
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[SOLVED][1.6.4]How to let a player fly
Sorry this was just me being stupid. I figured it out. Its player.capabilities.allowFlying if someone else wanted to know.
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[SOLVED][1.6.4]How to let a player fly
Hello. I'm making a mod and wanted to make it so that when a item is right clicked the player is able to fly. Is there a command for this such as setCanPlayerFly() or something like that?
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A Question About Distributing My Mod
Hello. I finished my mod and wanted to distribute it. So I ran the gradle build command and took the jar out of the build/lib folder. When I looked inside of it there was my folder with all my classes. Then there was a META-INF folder too. Is that supposed to be there? Note: I am using the gradle setup.
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My Texture Isn't Loading Correctly[SOLVED]
Yay it worked. Thank you for your advice!
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My Texture Isn't Loading Correctly[SOLVED]
Firstly,I'm sorry about not being that clear. Secondly, I discovered that the problem that you get can also apply to gradle users. Now I'm going to try to copy the texture over to the assets folder in the bin. I'll tell you the results after.
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My Texture Isn't Loading Correctly[SOLVED]
I use the gradle setup so a lot of things are different.
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My Texture Isn't Loading Correctly[SOLVED]
What do you mean by copying to your workspace?
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My Texture Isn't Loading Correctly[SOLVED]
Hello. I am making a mod and wanted to add a texture for my item. So this the line of code I used. cookedZombieFlesh=(new ItemFood(5000,6 ,0.2F, false).setUnlocalizedName("cookedZombieFlesh").setCreativeTab(CreativeTabs.tabFood).setTextureName("even_more_recipes:cooked_zombie_flesh")); Note:I put my texture in assets/even_more_recipes/textures/items When I ran my minecraft I got the missing texture image. In the console log this was there 2013-12-25 23:12:35 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: even_more_recipes:textures/items/cooked_zombie_flesh.png Can someone please tell me how to make this work?
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Spawning Items Around Block When right Clicked
Thank you this will really help with my mod.
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Spawning Items Around Block When right Clicked
Hello. I am making a mod and I want to know how to make my block spawn items around it when right clicked. Can someone please help me with this?
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Where to Put Texture Files[SOLVED]
Thank you for this. And I'm sorry about not being clear in my post.
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Where to Put Texture Files[SOLVED]
This was useful but unfortunately the gradle setup now changes a lot. So where do I put it?
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Where to Put Texture Files[SOLVED]
Hello. I`m trying to add a texture for my block but I don't know where to save it. Can someone please tell me where to save it? Thank you. Note: I'm relativity new to 1.6 modding but I have had experience with 1.4 modding.
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Minecraft Forge Build Src 9.10.1.871 Unable to download libraries[SOLVED]
Yay! It worked. I found all the vannila code. Thank you!
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Minecraft Forge Build Src 9.10.1.871 Unable to download libraries[SOLVED]
Thanks Ill try that.And also it wasn't 3am where I was.It was like 9:00.
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Minecraft Forge Build Src 9.10.1.871 Unable to download libraries[SOLVED]
I meant that I can't find all the code for the vanilla stuff. If you can tell me where that is I would appreciate that.
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Minecraft Forge Build Src 9.10.1.871 Unable to download libraries[SOLVED]
I tried installing it and it worked out fine. Only problem is that I can't find all the vanilla blocks,items,etc.
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Minecraft Forge Build Src 9.10.1.871 Unable to download libraries[SOLVED]
Thanks for your replies. I will try it out and tell you if it worked out for me.
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Minecraft Forge Build Src 9.10.1.871 Unable to download libraries[SOLVED]
Which one do you think is better?
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Minecraft Forge Build Src 9.10.1.871 Unable to download libraries[SOLVED]
Ok. So I should download the latest version forge or the recommended build?
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