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wara286

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  1. Hey Everyone, I've created a custom rendered Block using a TileEntityCustomRenderer. That's no problem, the block is rendered in the world but the model is a lot larger than the block and if the block isn't in my FOV but some parts of the model are, the model isn't rendered. I've seen this before at the RivalRebels mushroom cloud, but don't know how to fix that.
  2. I´ve got a question: How can I detect wether a mob is spawned? I´m going to code a mod that kills bat´s if they spawn, but how can i detect if they spawn and how can i get the entity to kill it?

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