Isn't that a bit too much of work to do to just specify a texture for an item? I mean seriously, wtf?
And I don't want to generate lots of models, I just want only 1 model to be used by some of my items with different IDs.
Hi!
I've got multiple custom items in my mod, and I want them to have the same exact texture.
As I know in recent versions of Forge you've got to specify the textures in separate json files, but it would take forever as I have too much of items.
In older versions it was something like Item.getResourceLocation().