Jump to content

Paxtrex

Members
  • Posts

    13
  • Joined

  • Last visited

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am new!

Paxtrex's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. I put this Minecraft.getMinecraft() line on the onBlockActivated? And where does my particle textures go? Should I register the particles somewhere? Thanks BTW
  2. So I was wondering how can I spawn a custom particle when my tile entity is right-clicked? Do I need a handler or something to register particles and how can I link the particle to the tile entity?
  3. Ahahhahaaha thanks dude! Forgot the basics!
  4. Well my idea was that when the player places the block it renders a taller structure, like this: https://dl-web.dropbox.com/get/asdqweq13eqdw.png?_subject_uid=289111686&w=AABOQ59V3Ph9le7y0xc45DNJMyj-aGwbKB708FrMuXvEPA and it barely added the block to the game(thats why I think the problem is in the maic class file)
  5. So I was trying to render a block using a techne model... I followed the tutorial and think that my proxy or my main class mod have something wrong... anyways there are a few pastebins here. Main class: http://pastebin.com/FwhdT7cR Model: http://pastebin.com/CqFFGYJa CommonProxy: http://pastebin.com/5w3jWCTw Renderer: http://pastebin.com/tC4neDh6 TileEntity: http://pastebin.com/n64q3arJ Thanks from now guys!
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.