I put this Minecraft.getMinecraft() line on the onBlockActivated? And where does my particle textures go? Should I register the particles somewhere? Thanks BTW
So I was wondering how can I spawn a custom particle when my tile entity is right-clicked? Do I need a handler or something to register particles and how can I link the particle to the tile entity?
Well my idea was that when the player places the block it renders a taller structure, like this:
https://dl-web.dropbox.com/get/asdqweq13eqdw.png?_subject_uid=289111686&w=AABOQ59V3Ph9le7y0xc45DNJMyj-aGwbKB708FrMuXvEPA
and it barely added the block to the game(thats why I think the problem is in the maic class file)
So I was trying to render a block using a techne model... I followed the tutorial and think that my proxy or my main class mod have something wrong... anyways there are a few pastebins here.
Main class: http://pastebin.com/FwhdT7cR
Model: http://pastebin.com/CqFFGYJa
CommonProxy: http://pastebin.com/5w3jWCTw
Renderer: http://pastebin.com/tC4neDh6
TileEntity: http://pastebin.com/n64q3arJ
Thanks from now guys!