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asaskevich

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  1. New release - version 1.3.0! MC 1.7.10 | MC 1.7.2 If you want to get more information about API, take a look to the first post.
  2. Hi, good time for new update! Version 1.2.0: MC 1.7.10 | MC 1.7.2 Speed indicator for horses. Team indicator. Some fixes for mob indicators. Fixes for unlocalized block names. Some improvements. Russian localization. Possible to disable mod in mods list. If you want to translate mod to your language, translate this file and send me pull request on GitHub.
  3. Now it's ready new update - version 1.1.5 for MC 1.7.10. Changelog: 1.7.10 compability Show player info (equipment, health, name, bed, etc.) Show mob equipment Show is it possible to harvest block with held item Some fixes New download link, screenshots and new description in first post.
  4. I made some updates and features. New screenshots and download link available in first post. Changelog for version 1.0.0:
  5. SmartCursor - easy solution to watch important information on your screen (Now with API!). Last Version: 1.3.0 Require: Minecraft Forge Localization: EN, RU Works on: MC 1.7.2, 1.7.10 This mod provides a lot of indicators and tooltips for ingame screen and for cursor. With this mod you can see information about objects looking at: mobs, blocks, players, drops etc. You can configure mod as you want - it's has special configuration menu that you can activate by F key. For modders released plugins system. How to work with API watch at the end of post. Let's look to main features! We can see information about players and mobs: http://s30.postimg.org/fgliqeuhd/2014_08_08_10_35_48.png[/img] Feature has different styles (under spoiler): We can see information about blocks: http://s30.postimg.org/cl8fjjqhd/2014_08_08_10_39_10.png[/img] We can see information about dropped items: http://s14.postimg.org/iev9tm435/2014_08_06_12_03_50.png[/img] Feature has different styles (under spoiler): It works also for experience: http://s24.postimg.org/3orhzmm05/2014_08_05_11_28_40.png[/img] As small piece of cake - mod can display percentage damage for blocks (also has different styles): http://s24.postimg.org/629fqn0f9/2014_08_05_11_25_39.png[/img] Sources: Mod is open-source, that means that everybody can help with improvement. If you want, follow this link: https://github.com/asaskevich/SmartCursor Contribution: If you do have a contribution(code or idea) for the mod feel free to put up a Pull Request or open Issue on GitHub or write me a PM. API Tutorial: 1. At first step you should get API sources here: https://db.tt/W8xJ3fhH 2. Then you should to create new empty mod for MC 1.7.10 or MC 1.7.2. 3. Specify dependencies for mod: Mod(modid = ..., dependencies="required-after:SmartCursor") 4. Create new empty class that implements one of: IEntityProcessor IBlockProcessor IDropProcessor IPlayerProcessor 5. Implement all necessary methods. Example: package example.mod; import java.util.List; import net.minecraft.entity.Entity; import com.asaskevich.smartcursor.api.IEntityProcessor; public class ExampleModule implements IEntityProcessor { @Override public String getModuleName() { return "Example mod"; } @Override public String getAuthor() { return "user"; } @Override public void process(List list, Entity entity) { list.add("Some text"); } } 6. Connect your module to SmartCursor core: import com.asaskevich.smartcursor.api.ModuleConnector; ... ModuleConnector.connectModule(new ExampleModule()); 7. Build and test your mod! --------------------------- Alternatively, you can download all sources from GitHub and play with them. Releases: 1.3.0: MC 1.7.10 | MC 1.7.2 1.2.0: Download for MC 1.7.10 | Download for MC 1.7.2 1.1.6: Download for MC 1.7.10 | Download for MC 1.7.2 1.1.5: Download for MC 1.7.10 | Download for MC 1.7.2 1.1.0: Download 1.0.0: Download 0.0.1: Download Another resources where I created topic about this mod: CurseForge MinecraftPlanet MinecraftForum
  6. Hello, everybody. I need to get data for the dropped item I am looking at. How would I achieve this? I use following code, but it's doesn't return me EntityItem, only EntityLiving: Minecraft mc = Minecraft.getMinecraft(); if (mc.objectMouseOver != null && mc.objectMouseOver.entityHit != null) { Entity target = mc.objectMouseOver.entityHit; System.out.println(target.getClass().getSimpleName()); }
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