Trying to use @Optional.InterfaceList, but once I add more than one @Optional.Interface, it gives the error " '=' expected "
@Optional.InterfaceList(
@Optional.Interface(iface = "IRepairable", modid = "Thaumcraft", striprefs = true),
@Optional.Interface(iface = "IToolScoop", modid = "forestry", striprefs = true)
)
Anyone know what I'm doing wrong?
Thank you for all your help, but I'm probably still very slow at this. When I try tunning:
GameData.findBlock("BiomesOPlenty", "bop.wood1");
I get an error saying that "The method findBlock from the type GameData is not visible"
What do I do
I understood that part, but I still dont get in what way the function wants the name. I've tried using localized/unlocalized names, the names they leave through NEI data dumps and something inbetween.
An example on how to use it would be fabulously good.
Hello!
I've recently started coding a minecraft mod for forge and I've run into a problem. I need to get the blockId from another mod by using its name. From the googling I've
I cannot get the hang of how to use
Gameregistry.findBlock(String modId, String name)
I have understood how to use the modId part, but I just cant get the grasp of what kind of name it wants? Does it want an unlocalized/localized name or something completely else?
Any help is apreciated as I'm banging my head against virtual walls right now