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Arkandos

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  1. Ah, thank you. This is what I get from looking at minaliens tutorial
  2. Trying to use @Optional.InterfaceList, but once I add more than one @Optional.Interface, it gives the error " '=' expected " @Optional.InterfaceList( @Optional.Interface(iface = "IRepairable", modid = "Thaumcraft", striprefs = true), @Optional.Interface(iface = "IToolScoop", modid = "forestry", striprefs = true) ) Anyone know what I'm doing wrong?
  3. Thank you for all your help, but I'm probably still very slow at this. When I try tunning: GameData.findBlock("BiomesOPlenty", "bop.wood1"); I get an error saying that "The method findBlock from the type GameData is not visible" What do I do
  4. I understood that part, but I still dont get in what way the function wants the name. I've tried using localized/unlocalized names, the names they leave through NEI data dumps and something inbetween. An example on how to use it would be fabulously good.
  5. Hello! I've recently started coding a minecraft mod for forge and I've run into a problem. I need to get the blockId from another mod by using its name. From the googling I've I cannot get the hang of how to use Gameregistry.findBlock(String modId, String name) I have understood how to use the modId part, but I just cant get the grasp of what kind of name it wants? Does it want an unlocalized/localized name or something completely else? Any help is apreciated as I'm banging my head against virtual walls right now

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